Recent content by EugeneZ

  1. EugeneZ

    WotBS Fantasy Grounds 2 Version of WotBS

    I have much of the prelim work done for 9-12 (I think 9 is actually completely done), just need to go in and finish it up. They're the shortest adventures in the series so it shouldn't be too bad. I haven't had much time recently but that should change soon. Expect to start seeing them released...
  2. EugeneZ

    [4e][FG2] Reliable, Character/Story-driven 4E game looking for player

    Hi all, I am the DM of a two-and-a-half year campaign that is about to lose a player due to personal family reasons. We will be at 23rd level by the time you join, and I know how that reads to you, but don't despair! I will be running another campaign when this one ends, and players from this...
  3. EugeneZ

    WotBS Fantasy Grounds 2 Version of WotBS

    War of the Burning Sky #7 & #8 for Fantasy Grounds Sorry about the ridiculous wait, FG2 gamers! Double update today. War of the Burning Sky #7: "Trial of Echoed Souls" is now available. The seventh module, "Trial of Echoed Souls" has been completed and can be downloaded from the following...
  4. EugeneZ

    WotBS "Tweaking" WotBS for 4E.

    I agree that reading the whole adventure is a must, and pay careful attention to little details. For some reason, the authors of each module treat the DM like he's the audience to the story that is Burning Sky and often conceal details within other details and other such mechanisms which makes...
  5. EugeneZ

    WotBS "Tweaking" WotBS for 4E.

    I'm running the 4e version as well. The PCs are about to hit 22nd level, so I'm pretty far in. The quality of the conversion increases dramatically with #7, Trial of Echoed Souls, when NPCs get less "generic 3e monster" and feel much more 4e-ish, with correct damage expressions and more...
  6. EugeneZ

    WotBS WotBS #10: Sleep, Ye Cursed Child released

    There aren't too many replies to this thread, and before it scrolls off the page I just wanted to say thanks for the quick pacing as well. I'm about to start my first Malcolm Northwinter adventure, so I don't yet know how they compare, but at a quick glance the conversion seems thorough and well...
  7. EugeneZ

    WotBS WotBS #1: The Scouring of Gate Pass

    Thanks Morrus for covering those questions. (That @ mention thingy was actually the only reason I looked at this otherwise-ancient thread. Very cool feature!) It comes with story/maps, etc. Fantasy Grounds has a pretty obtuse interface, though. I don't know how familiar you are with FG2 so I'm...
  8. EugeneZ

    Let's get that Torch!

    I meant to add one important piece of advice in my post but of course forgot it while writing the rest. Here it is: If I were in your place, it would be tempting for me to "punish" the players for not following the railroad by destroying Seaquen. But I think that's a bit extreme, and I have a...
  9. EugeneZ

    Let's get that Torch!

    With regards to juggling the timeline as Morrus suggests, I'd say that as long as you don't mind the encounter level adjustments, let the PCs go after the torch -- have Xavious "hire them" and tell them that Pilus and Longinus are likely to have a way to get through the firestorm, which should...
  10. EugeneZ

    Fantasy Grounds for Module 5

    Sorry, this thread slipped by me. I'll PM Morrus, but in the meantime I think he won't mind if you download the module directly from me (it's still password protected): EDIT: The link on the WotBS resources page has been fixed. Thanks Morrus! The question is: What is the name of the encounter...
  11. EugeneZ

    About EN Publishing Adventure Paths

    Speaking of being close, is there any particular writer "helming" the mystery sci-fi opera AP, as RW has done so well with WotBS (and again with ZEITGEIST perhaps)? Or is this going to be more like a traditional AP in the sense that someone comes up with a basic structure but each author...
  12. EugeneZ

    Getting the info into Fantasy Grounds

    Hi! I made those modules. First of all, have you unzipped the file? It requires a password, which you can get by answering the questions on the WotBS homepage. Once you've unzipped it, you shoul have a file that ends in the .mod extension. If this is not the case, you must rename the file. Then...
  13. EugeneZ

    4e Online Group Saturdays 6 PM EST

    FG is extensible via XML and Lua. You don't need to know how to program Lua, it's very easy to learn. But some understanding of XML and computer programming in some language is kind of neccessary unless you feel like climbing a very steep learning curve. I don't think you need "extensive"...
  14. EugeneZ

    4e Online Group Saturdays 6 PM EST

    Sorry, we're actually no longer looking, the slot has been filled. Best way to sate your curiosity is to join a group, but meanwhile this might help: It's quite a bit different from tabletop, at least for us. There's a lot more focus on character details and RP since people are a lot more...
  15. EugeneZ

    4e Online Group Saturdays 6 PM EST

    Yes, though the only day we can play is Saturday, so if two people or myself (since I'm the GM) can't play on a given Saturday, we skip it. Without having much sample data for this particular group, I'd guess we'll play every 3/4 Saturdays.
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