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Fenris-77's latest activity
Fenris-77
reacted to
Pedantic's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think those two issues are conflated routinely. The sense of "immersion" meant by "the mechanics get out of the way and I forget I'm...
Tuesday at 6:53 PM
Fenris-77
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
As I said, it doesn't require much to discuss some of it in terms of how much attention it requires though. Spending a metacurrency is...
Tuesday at 5:46 PM
Fenris-77
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
One also has to account for why a given player is averse to such things, too. Back in our TORG days, one of my players had no real...
Tuesday at 4:25 PM
Fenris-77
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think it very difficult, bordering on impossible, to account for 'immersion breakage' in any kind of definitive way. Some folks have...
Tuesday at 4:24 PM
Fenris-77
reacted to
thefutilist's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This conversation inspired me to go back to AW and formalise and tighten up what I’d do. My word is it complicated. The way threats are...
Tuesday at 6:26 AM
Fenris-77
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Here's another example from cards: One way to lose a hand of bridge or five hundred is to get unlucky in the deal. If I'm dealt four...
Tuesday at 6:25 AM
Fenris-77
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I'm not entirely sure; lot of systems have some fairly subjective bits in things like experience awards and at least some sorts of...
Tuesday at 6:23 AM
Fenris-77
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Here's a brief episode of RPG play: My PC arrived at the dungeon entrance, and went down the stairs. There were two Orc guards waiting...
Tuesday at 6:23 AM
Fenris-77
reacted to
thefutilist's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
The agenda and principles are hard, in so much as they do tell you how to generate fiction. They’re soft in that they can be replaced...
Monday at 9:55 PM
Fenris-77
replied to the thread
Let's Talk About Our Year In TTRPGs
.
Small stuff first, I've been playing a lot of Heart and Spire, as well as OSE and various CoC variants. Mostly this past year was about...
Monday at 9:20 PM
Fenris-77
replied to the thread
OSR
OSR RPGs with no class system
.
I design and sell stuff for SD, so if you have questions ask away and I'll try to help answer them.
Monday at 9:10 PM
Fenris-77
replied to the thread
OSR
OSR RPGs with no class system
.
Trophy Gold doesn't use classes, nor does Vagabonds of Dyfed. Both are great (and very different). Vagabonds has some PbtA DNA going on...
Monday at 9:09 PM
Fenris-77
replied to the thread
AD&D 2E
Fey, but Old Skool
.
There's a ton of great D&D books on the Fey from later editions that could probably be retrofitted to 2e. There's also a ton of stuff in...
Monday at 9:07 PM
Fenris-77
reacted to
Celebrim's post
in the thread
AD&D 2E
Fey, but Old Skool
with
Like
.
I think you'd get more response if you gave us a longer summary of what you are thinking. Like, why do you want to do "fey things" and...
Monday at 9:05 PM
Fenris-77
replied to the thread
Shadowdark
Shadowdark General Thread [+]
.
This is peak roleplaying right here. Love it.
Monday at 9:05 PM
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