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FitzTheRuke's latest activity
FitzTheRuke
reacted to
Scott Christian's post
in the thread
D&D 5E (2024)
Heroes of the Borderlands
with
Like
.
You are right, you can create a setting without a plot. But that doesn't mean you can create a setting with a mood, creative points, and...
Aug 9, 2025
FitzTheRuke
reacted to
DEFCON 1's post
in the thread
D&D 5E (2024)
Heroes of the Borderlands
with
Like
.
How much work KotB needs to be done by the DM to "make it work" depends entirely on the kinds of information a particular DM thinks they...
Aug 9, 2025
FitzTheRuke
reacted to
TheSword's post
in the thread
D&D 5E (2024)
Atlas of Faerun (with some pictures from the internet)
with
Like
.
Can't beat a bit of Mike Schley. He's the king of Forgotten Realms cartography and its really exciting that a full atlas is on the way...
Aug 9, 2025
FitzTheRuke
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Atlas of Faerun (with some pictures from the internet)
with
Like
.
Beautiful! Looks like Mike Schley's work, actually fits well with the style of the now-classic SCAG map.
Aug 9, 2025
FitzTheRuke
reacted to
Micah Sweet's post
in the thread
Alternatives to map-and-key
with
Like
.
If you discussing RPGs, and you're excluding D&D, its many variations, and games that play like it, I feel you really need to do so...
Aug 9, 2025
FitzTheRuke
reacted to
pemerton's post
in the thread
Alternatives to map-and-key
with
Like
.
A lot of thinking and discussion about the play of RPGs seems to default to an assumption of map-and-key play. Here is what I mean by...
Aug 9, 2025
FitzTheRuke
replied to the thread
(5.24 PBP) Vault Redux (OOC) Fitz's Refresher
.
I have had a busy week. I will absolutely get up to date over the weekend, but probably not before Sunday. If you haven't posted yet...
Aug 9, 2025
FitzTheRuke
replied to the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
.
I ran it here PBP (we haven't quite finished) and IRL years ago. I don't particularly like the death curse itself and I find the...
Aug 8, 2025
FitzTheRuke
reacted to
Burnside's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
01, and then 03, 04, and 05. Players will be level 4 by the end of those 4 & ready for jungle if I recall correctly.
Aug 8, 2025
FitzTheRuke
reacted to
Seramus's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
This is a very nitpicky thing, but I always felt like Acererak had no chance of winning. There are just too many strong liches in...
Aug 8, 2025
FitzTheRuke
reacted to
Clint_L's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
It's got a zombie t-rex. Anything after that is gravy.
Aug 8, 2025
FitzTheRuke
reacted to
TheSword's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
The Foundry module is pretty cool. It comes with an option on initialization to chose between 2014 or update to 2024 which I thought was...
Aug 8, 2025
FitzTheRuke
reacted to
TheSword's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
That’s really funny. My group went a completely different way and didn’t see any of those places!
Aug 8, 2025
FitzTheRuke
reacted to
TheSword's post
in the thread
D&D 5E (2024)
Tomb of Annihilation: likes and Dislikes
with
Like
.
So Foundry has released Tomb of Annihilation as a module for D&D a couple of weeks back and I am seriously considering running the...
Aug 8, 2025
FitzTheRuke
replied to the thread
(IC) Dog Days of Doom!
.
"Get it lit." Stratus suggested to Anson, "We will cover you in case any more arrive." The rest are turned, right?
Aug 8, 2025
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