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FitzTheRuke's latest activity
FitzTheRuke
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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It is a dopamine machine: Mike Mearla himself compared ktndjring one of the Happy Fun Hours to being like a casino, but the players are...
Oct 9, 2025
FitzTheRuke
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Yeah, I will say one of 5e’s strengths is that it can make players feel like their characters are in great danger, even when their...
Oct 9, 2025
FitzTheRuke
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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That's why you don't have just fout goblins in the room. You have seven goblins and a ballista. Once four goblin die they can't reload...
Oct 9, 2025
FitzTheRuke
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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I love Matt Mercer, but his skill isn't in balancing combat...it is usually in using his powers of presentation to trick his players...
Oct 9, 2025
FitzTheRuke
reacted to
Staffan's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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10 minutes for a combat seems extremely fast for anything that (a) uses a battle map and (b) is more interesting than "there's an orc in...
Oct 9, 2025
FitzTheRuke
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Piperken's post
in the thread
D&D 5E (2024)
Help me Houserule 5e Equipment & Items
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A disguise kit has enough materials to piece together up two disguises (two uses) for a medium creature or smaller. After the second...
Oct 9, 2025
FitzTheRuke
reacted to
Merlecory's post
in the thread
D&D 5E (2024)
Help me Houserule 5e Equipment & Items
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Love
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Some other thoughts Lantern fuels could simulate spell effects. Fairy fire, burning hands, continual flame, etc. Tents/hammocks could...
Oct 9, 2025
FitzTheRuke
reacted to
Gradine's post
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Iron DM 2025 Scheduling Thread!
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@humble minion and @AustinHolm, your ingredients have been posted.
Oct 9, 2025
FitzTheRuke
reacted to
John Lloyd1's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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I assume that the scene includes more that just the combat itself (on average).
Oct 9, 2025
FitzTheRuke
reacted to
John Lloyd1's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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As with anything, it varies, but I would say around 3-4 rounds per encounter. I DM at a FLGS, so player skill is probably different.
Oct 9, 2025
FitzTheRuke
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Agreed. Big fan of having to take your long rest at a haven myself.
Oct 9, 2025
FitzTheRuke
reacted to
John Lloyd1's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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10 minute combats seem very quick to me. @SlyFlourish estimates 45 minutes per scene (Scenes – The Catch-all Step of the Lazy Dungeon...
Oct 9, 2025
FitzTheRuke
reacted to
prabe's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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In principle, yes. In practice, I've never seen combat in any 5e-ish game I've been a part of run anything as quickly as you--and that's...
Oct 9, 2025
FitzTheRuke
replied to the thread
D&D 5E (2024)
Help me Houserule 5e Equipment & Items
.
This is all good stuff! To answer a few questions: I'm not against some minor changes to feats or spells, but other than having an eye...
Oct 9, 2025
FitzTheRuke
reacted to
Merlecory's post
in the thread
D&D 5E (2024)
Help me Houserule 5e Equipment & Items
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I've been reading through the 3.x send and equipment guide, here are some things from/inspired by that Snow shoes/Skis - easier...
Oct 9, 2025
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