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FitzTheRuke's latest activity
FitzTheRuke
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Most modern D&D is technically less than 5MWD with 6 second rounds.
Oct 10, 2025
FitzTheRuke
reacted to
The Sigil's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Well, Training For Maximum Speed Takes Patience And Recovery suggests that three sixty-meter sprints (which take less than 10 seconds...
Oct 10, 2025
FitzTheRuke
reacted to
The Sigil's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I agree. It takes an hour OR combat to interrupt a long rest. ;) I know you actually meant "an hour OF combat" - but again, I ask...
Oct 10, 2025
FitzTheRuke
reacted to
The Sigil's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Sounds like you are reading the list as follows: "Interrupted by a period of strenuous activity - at least 1 hour of walking fighting...
Oct 10, 2025
FitzTheRuke
reacted to
John Lloyd1's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I run Friday night tables at a LFGS. I am lucky to get the same players 2 weeks in a row.
Oct 10, 2025
FitzTheRuke
reacted to
QuentinGeorge's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
This is how you do it.
Oct 10, 2025
FitzTheRuke
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It’s definitely not the more likely reading, especially given the confirmation from the devs cited earlier in the thread. But, whatever...
Oct 10, 2025
FitzTheRuke
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
There is admittedly some contraversy about the usage of commas in regards to Long Rest rules in 2014...but the more clear reading is...
Oct 10, 2025
FitzTheRuke
reacted to
mamba's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
that is not what the rules say, am I missing something? Are you thinking of short rests? yeah, not everyone needs to, some people are...
Oct 10, 2025
FitzTheRuke
reacted to
overgeeked's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They're separate issues. How the designers assumed people would play and how people actually played. The design of 5E is largely a...
Oct 10, 2025
FitzTheRuke
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
In a nutshell, the dnd encounter model is backwards. The model should assume that a party is at 100% juice for every encounter. And...
Oct 10, 2025
FitzTheRuke
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Well OSR you can have 1 encounter and have it be threatening. People will always vote for free suger. Then complain about getting...
Oct 10, 2025
FitzTheRuke
reacted to
Halifax Brent's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It's interesting to see Draw Steel!, and likely other RPGs, address this issue in their core mechanics. In DS!, your most powerful...
Oct 10, 2025
FitzTheRuke
reacted to
M_Natas's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
You see, for me this is too far removed from the in game world. Like a meta timer. It also incentivises sub-optimal combat behaviour...
Oct 10, 2025
FitzTheRuke
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Err, no? I can’t think of any that fit that. Not even ToA, which has a lot of 1 encounter per day hexcrawling. Most don’t have 20 rounds...
Oct 10, 2025
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