I mean no disrespect, but I don't imagine that most games assume that the wildest rules exploits actually exist in their worlds - certainly not commonly available to people.
And the fastest speed I've ever seen anyone pull off in either D&D or PF was a few hundred feet in a six second round...
I think everyone likes crisps. We just won't vote for them as "the best" because one never sits back after eating crisps and thinks, "Now THAT was amazing!"
But I'm NOT missing that part, as I've said repeatedly, and I have also said that I didn't think that I'd have to defend my postion, which as you say, "isn't exactly a hot take or a new one".
I said something that I thought was obvious and generally agreed with, and I've had to defend it ever...
Again, that was my POINT. I was trying to illustrate that it wasn't so sophisticated a concept that there was no way that they could have thought of it. I was NOT patting myself on the back for being clever.
Zeesh, you've all been a tough crowd here.
I thought it was a pretty basic concept...
Again, the point wasn't to do a half-baked WoW now, or even 20 years ago, but to have done it first. I totally understand that they weren't capable of it - not back then, and not even now - but I still argue that it could have been done by someone with vision. They obviously lacked (and continue...
I agree. I don't see the problem with having settings that have small curated lists of what's available. You don't need to change "kitchen sink" settings like FR to achieve that. But Dragonlance, Dark Sun, and that sort of thing, ought to be extremely limited by comparison.
I'm not missing it - that was a solid part of my point.
Even BG3 shows short-sightedness in that area (and video games is only a small part of what I'm talking about when it comes to agreeing with the concept of "under-monetizing the D&D brand").
What did WotC do when BG3 was wildly...
You're missing my point - D&D is the grandpappy of all CRPGs AND MMOs. They wouldn't exist without D&D. The fact that Warcraft made billions of dollars while D&D (at the time at least) remained relatively obscure is, IMO, a sign of short-sightedness when it comes to its potential. It has nothing...
D&D IS undermonetised, though.
I agree that I worry that corpo-speak and myself are talking about two different things - but it has always been shocking to me that we only recently have been able to buy, say, mugs with the ampersand on it. Or how World of War craft and all the money it made...