Recent content by Fluxx

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    What makes a controller a controller?

    I think one problem in th whole discussion is that the existing classes aren't really 'pure' Each class has some powers which should belong to other roles. And there are many subbuilds of classes which seem to be more of another role. I don't know if it is intentional from the designers because...
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    What makes a controller a controller?

    I think having a controller role is a good idea but they should have done it right. - The role needs something only they can do - again I mention the Wizzard Utility 2 'Mystical Debris' - this should have been a role-featuer like the '... word' is for leader. Each class can have its own...
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    What makes a controller a controller?

    What needs a controller? - Forced Movement; If you can make the enemies stand where your allies want them to stand is gold - Zones; When enemies can't move around like they want that is controll - Status effects (slow, immobilize, daze, stun, attack-penalties...); they all hinder enemies to do...
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    Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!

    What do you give to Characters like Kensai who have this ability as their PP-AP-ability? Do they get a bonus to their reroll?
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    Leaders' Affect Allies Only Powers

    Tell this the warlord who is giving out extra-attacks, attackboni and damageboni every round... I've seen mor defensive defenders/controllers than that!
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    Another Healing Surge House Rule Thread...

    welcome to the houseruleforum where people learn to help themself ;) - of course it would be better to buy a perfect system but as long as this doesn't exist we have to take what we get and make the best out of it... Guilty! B-) you should have seen my first try to write it down it was even more...
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    Another Healing Surge House Rule Thread...

    What is with this easy method: First: Let s be the number of surges you have. Then m:= s/3 (round down), d := s-2*m You start each adventuring day with 'd' surges and each milestone you get additional 'm' surges. So if you have a 'standard adventuring day' with 5 to 6 encounters and 2...
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    Conflex: an alternative skill challenge system [v0.2]

    I wouldn't be worried about players who can't contribute to the SC. Usually there are 4 different main-skills so the cahnces are good that each player has at least one of it trained. (usually you should try making up SCs which cover at least two of the areas social/knowledge/physical so that a...
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    Conflex: an alternative skill challenge system [v0.2]

    Hi! Last weekend I read your System and I think it has some really nice ideas. The expend of ressources is much more like in a real fight. The rolls for failure give some elements of tension. The different consequences make it easy to design skillchallenges with different feeling. But there...
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    3/4 hps, +1/2 level damage working nicely!

    I think what Elric meant ist that monsters are balanced in damage per encounter. So if you cut down the hp by 1/3 they will survive 1/3 rounds less so they have to deal 4/3 damage to make the maths... so if the damag per encounter is ok in the books then the fix 2/3 hp +1/2 Lvl is perhaps to...
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    Hubris 4e

    They just killed a Dragon? Let's face them motherdragon. Let her appear at the horizon searching for the killers of her youngsters. Perhaps destroying another ship... It should be obvious soon that they wouln't have a chance against her. Make it a hunt dragon hunts party... If you really want...
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    Skill Challenge for a Cave/Dungeon?

    MMMh - clear a cave in is agood idea -or perhaps there is actually a cave in and they have to runaway? but ther could still be s.th. to do/to rescue in the area of the cave-in? Or they have to cross a underground lake so they have to search the dungeon for s.th. to improvise a raft and then...
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    Help me spice up my D&D 4e adventure

    Hi - yes I'm still on the board but just missed that someone answered to my request. Unfortunatlely we played yesterday so your input would come to late... :( But thx alot for your offer to help... perhaps in the next days I will have another request ;)
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    How do Iron Armbands work?

    Are there any guidelines how powerful an item should be compared to feats? Has anybody compared other items to feats? Can you really argue this way?
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    D&D 4E Planar touchstones in 4e

    Why not make the touchstones a set of Wonderous Items? They can give a general property which can be identical to all Touchstones. But each touchstone has a different daily item power. Give out a Lvl 3 touchstone instead of a Lvl 3 item and a Lvl 9 touchstone instead of a Lvl 9 item - so you...
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