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FrogReaver's latest activity
FrogReaver
replied to the thread
GM fiat - an illustration
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That’s exactly what we have been saying, yet it keeps getting major pushback. RPGs are different and play differently. It matters how...
Mar 27, 2025
FrogReaver
reacted to
Guest 85555's post
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GM fiat - an illustration
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But one does have a real mystery the players can solve. Again there is an actual mystery to solve in the approach Hawkeye is describing
Mar 27, 2025
FrogReaver
reacted to
Maxperson's post
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GM fiat - an illustration
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A mystery is mental. The game is mental. Solving both is a mental exercise. The game can have a real mystery. Doesn't stop it from...
Mar 27, 2025
FrogReaver
replied to the thread
GM fiat - an illustration
.
Agreed. Perfect situational awareness is not a prerequisite for having agency. I think real time strategy games with permanent fog of...
Mar 27, 2025
FrogReaver
reacted to
Guest 85555's post
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GM fiat - an illustration
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I don't think we are going to resolve this, but the issue is the kind of agency you are talking about, can remove the kind of agency he...
Mar 27, 2025
FrogReaver
reacted to
Maxperson's post
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GM fiat - an illustration
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They aren't all the same. You can't pick one kind of agency and then say that people using a different kind are reducing/using less...
Mar 27, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
GM fiat - an illustration
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The narrativists have essentially created a new form of agency for their style of play, which is fine. What's not fine is to then say...
Mar 27, 2025
FrogReaver
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thefutilist's post
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GM fiat - an illustration
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That gave me a lot to chew on. I read through the threads and saw many of the same basic issues brought up. How about this: We (our...
Mar 27, 2025
FrogReaver
reacted to
Maxperson's post
in the thread
GM fiat - an illustration
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I think it has to. If you tell me that your character is going to take a running start to jump over the grand canyon, I'm going to just...
Mar 27, 2025
FrogReaver
replied to the thread
GM fiat - an illustration
.
I think I might summarize the difference here as player agency over their character vs player agency over the rest of the fiction.
Mar 27, 2025
FrogReaver
replied to the thread
GM fiat - an illustration
.
Then IMO that’s the crux of the disagreement. Play in narrativist RPGs is fundamentally different than play in non-narrativist RPGs. If...
Mar 27, 2025
FrogReaver
reacted to
Maxperson's post
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GM fiat - an illustration
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Unless the DM is railroading the players though, what the characters say and do does affect play. That's why we use that as the metric...
Mar 27, 2025
FrogReaver
replied to the thread
GM fiat - an illustration
.
Does that apply when the DM can say no?
Mar 27, 2025
FrogReaver
reacted to
Crimson Longinus's post
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GM fiat - an illustration
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Though it can be undermined by a bad roll instead. (And I broadly agree with the rest of your assessment.)
Mar 27, 2025
FrogReaver
reacted to
Pedantic's post
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I've written some stuff about "ludic agency" before to try and differentiate this divide before, but I'm not sure that's your precise...
Mar 27, 2025
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