Recent content by FrogReaver

  1. FrogReaver

    D&D 5E (2024) Wizard vs Sorcerer (a Campaign Experience)

    I don't know why you always do this or try to frame things this way. Your previous claims on chromatic orb are quite varied and have gone something like: It's better than fireball. That it's really good regardless of what class you take it with. Nor is my post in any way evidence of that or...
  2. FrogReaver

    D&D 5E (2024) Wizard vs Sorcerer (a Campaign Experience)

    Campaign Currently I am playing a campaign where I am a Wizard and a friend is a Sorcerer. Last session we just hit level 4 and I thought I'd share my impressions so far. But first here's some necessary background. The campaign is set a bit post apocolypic. Something happened, the sun turned...
  3. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    Yes, but ranges from 30-180 do come up quite often. You mean the within 30 ft range situation? Zealot will do more damage in that position, I agree. As an example scenario, Zealot will do less damage to a potentially more important backline targets. Zealot will also take more damage in...
  4. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    I didn’t say I think the wildheart is worse either.
  5. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    The whole range band effectively lengthens by your move speed on the Wildheart. Melee range is extended 30-40 ft. Normal Range of ranged/thrown weapons is extended 30-40 ft. Long range of ranged/thrown weapons is extended 30-40 ft. Given the nature of javelins, this means that anything more...
  6. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    Right, I think zealot is very good, but I’m just not that excited to play one.
  7. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    Sure, at level 3, at precisely 60ft away, with no other enemies involved you can outdamage slightly with a zealot. (Talking 1/2 level rounded down, so 1 damage). That's not going to be true for 80ft (any level). That's not going to be true at level 4 with GWM and probably not true with PAM...
  8. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    You’ve not shown your actually killing enemies a turn earlier. The question is whether the Zealots extra damage causes more damage than the Wildheart ability to position himself into melee, against the most priority targets.
  9. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    How do you figure?
  10. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    I think you are focused on hit and run as the only tactic. Being able to easily fall back to squishier allies is also amazing when there is another front liner. being able to quickly reach enemy back liners is also really useful. Couple with push mastery for battlefield control and the...
  11. FrogReaver

    D&D 5E (2024) Strategies and Tactics Barbarian (2024)

    I've not played either yet, but I have a feeling that a Wildheart Barbarian with the bonus action dash and disengage could be really good. It's the Barbarian I personally am most excited about playing. Though it's not going to feel as good after level 11.
  12. FrogReaver

    AI GMs

    It feels like that’s an overly narrow definition of creative.
  13. FrogReaver

    AI GMs

    Why not? is choosing to create a d&d character for a medieval fantasy world based on some adaption of a TV character not a creative endeavor? It’s not like characters are ever actually devoid of their context. Is referencing that adaption explicitly by using the same or similar name not also...
  14. FrogReaver

    AI GMs

    No, you are wrong. But at this point simply yelling we are wrong at each other without any additional content accomplishes nothing, so I’m bowing out.
  15. FrogReaver

    AI GMs

    That’s also done in multiplayer video games. What I’m proposing is no where near a personalized choose your own adventure game. It’s more like the players put whatever amount of detail if any that they want into the world and the ai fills out everything else, including the particular adventure...
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