Recent content by FrogReaver

  1. FrogReaver

    D&D 5E (2014) Is Point Buy Balanced?

    Definitely was autocorrect. Should have stated ‘with replacement’. It’s quite amusing though.
  2. FrogReaver

    D&D 5E (2014) Is Point Buy Balanced?

    6! Would be 6^6 if religion was allowed.
  3. FrogReaver

    D&D 5E (2014) Is Point Buy Balanced?

    Lack of OP reading is strong with you.
  4. FrogReaver

    Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios

    Okay but, wasn't bioware's internal management mostly the same from the earlier games to the newer ones?
  5. FrogReaver

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I'd be disgusted too if I found most of the 2024 changes to be worse than 2014 regardless of how similar everything else is. I don't, i find some good and some bad, probably about 50-50, but i don't think it's hard to understand why someone that didn't share that opinion might feel that way...
  6. FrogReaver

    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Side note: shouldn't the cleric have been dead at -6 str?
  7. FrogReaver

    D&D 5E (2014) Is Point Buy Balanced?

    If we assume the process goes something like this. Create otherwise identical characters with different point buy arrays. (Same mechanics and personality even though stats often are used by players to inform personality and roleplay and even sometimes most effective ability choices). Face...
  8. FrogReaver

    D&D General How Did You Generate Your Most Recent Character's Stats?

    Sometimes it’s also fun to be surprised and to not be able to cookie cutter a character. That’s the feeling I like with rolling. Though too bad of rolls pigeon holes things too much and I dislike that. I need one or 2 good stats but after that the rest can be whatever.
  9. FrogReaver

    D&D General Mike Mearls says control spells are ruining 5th Edition

    The question is whether that’s the exception or the rule. Cherry picking a few enemies doesn’t validate your point. Perhaps almost all of them are that way, but that’s not what you are currently saying. For single target control you rarely need more than 1st or 2nd level slots…
  10. FrogReaver

    The "math" of RPGs

  11. FrogReaver

    The "math" of RPGs

    Considering I said happen more and not more often then I think this entire defense by distinction falls on its face.
  12. FrogReaver

    Thread block

    I’m curious. 1. Have you ever actually been harassed on here and 2. What exact behavior are you calling harrassement? My guess is we have much different ideas about what constitutes harassment.
  13. FrogReaver

    Thread block

    That doesn’t make sense to me either. How can they harass you if you have them on ignore?
  14. FrogReaver

    The "math" of RPGs

    That’s precisely how probability works. You are misapplying the average out concept here. If you have a 1% chance and have 10000 samples then on average that result will occur 100 times. If it’s 100,000 samples then it’ll occur on average 1000 times. More samples -> more occurrences.
  15. FrogReaver

    The "math" of RPGs

    Each encounter would be an independent sample of a small set of rolls… In short, increasing your number of samples make the phenomenon happen more, ie alot. Moreover, to mitigate the chance of bad luck TPK occurring it means a significant number of combats are going to feel easy as the only...
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