Recent content by GobHag

  1. GobHag

    Immersion?

    As one of those 18.9%, I hate immersion in the fiction being the primary goal of someone/something unless it's someone's own personal goal. That kind of immersion is anathema to my preference of spectacle and variety, I put gamefeel over immersion any other day even--I'm fine with the expanded...
  2. GobHag

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I honestly think you're underselling how much the effects of internet has accelerated the spread of practices and culture, even the early zines/letters days have that kind of thing happen frequently. Those isolated islands are undoubtedly the majority but the minority that do get involved will...
  3. GobHag

    What makes setting lore "actually matter" to the players?

    DnD spellcasting is also another reason why Lore is so commonly ignored, the Weave just doesn't matter to the usage of spells or to interact with magic in anyway shape or form. Even magic nerf like disruption is based around the caster themselves and not the magic being cast; There's no like...
  4. GobHag

    What makes setting lore "actually matter" to the players?

    There's this term called Gygaxian Naturalism.....
  5. GobHag

    What makes setting lore "actually matter" to the players?

    I'm actually someone that is very much capable of making something that is attached to the (canon) settings and to fulfill those kind of Roleplaying; It's just that I don't see 'the other races act non-human' as one of those fulfillments. I am however much less caring for tone if race is the...
  6. GobHag

    What makes setting lore "actually matter" to the players?

    The issue is that I--the circus troupe character player--don't see this as a problem at all.
  7. GobHag

    What makes setting lore "actually matter" to the players?

    Aesthetics matter yes(And of course mechanical options).
  8. GobHag

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Players already consider the choices in the PHB to already be the restrictions, that's why there's a majority of players that un/consciously make their characters detached from the GM's setting premise.
  9. GobHag

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Considering the thread, that's genuinely a positive to a majority, built for the circus troupe!
  10. GobHag

    D&D General [+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]

    Here's a suggestion as someone that hates the concept of Race-As-Class; Don't design Humans as Humans As in, don't make Humans the baseline. Treat them as just any other 'race'. Spread the classic classes around, there's no sneaky Human Thief but there is a sneaky Halfling Thief; Humans become...
  11. GobHag

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I'm also personally not the type that cares about being unique, the imagery of a devil woman buying bread from an insect guy is more than amusing enough for me.
  12. GobHag

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Then it's perfectly fine to play as a turtleman too then, and just call that character an 'Half-orc'. --- I am generally close to the 'problem' player described in this thread, aside from powergaming interest, is that ancestries are like a hairstyle to me. At that band where it's important...
  13. GobHag

    Resource Management, or How I Learned To Stop Worrying About Rations and Love Mana

    I think I disagree on the first paragraph, I dislike rations and lamp oils even more when they're important .
  14. GobHag

    Resource Management, or How I Learned To Stop Worrying About Rations and Love Mana

    Already answered Though I like quantum equipment/resource points the most yes.
  15. GobHag

    Resource Management, or How I Learned To Stop Worrying About Rations and Love Mana

    The first is bad but I'm genuinely not against the second if it's like 'And there in the east you see a caravan being attacked by bandits, but closer in the west there's a cave' instead of being surrounded on all sides by water. I'm not against having less table player agency if I can have a...
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