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Gorgon Zee's latest activity
Gorgon Zee
replied to the thread
GMs: What is your prep to play ratio?
.
My experience has been that the maps are unusably bad. Bullet points are often OK but pretty generic. It's usable, but it's nowhere near...
Thursday at 10:53 PM
Gorgon Zee
replied to the thread
Judge decides case based on AI-hallucinated case law
.
@Jfdlsjfd -- as a data professional with several decades of experience in this area, here are some suggestions on how to make your...
Wednesday at 4:41 PM
Gorgon Zee
replied to the thread
Judge decides case based on AI-hallucinated case law
.
Well ... not quite. The transition from hunters-gatherer to farmer meant that land became valuable, so the optimal strategy for a...
Tuesday at 8:00 PM
Gorgon Zee
reacted to
Staffan's post
in the thread
Pulp RPGs General Thread [+]
with
Like
.
TORG is fairly pulp-ish in its default mode (though perhaps it's more appropriate to call it "action movie"-oriented), but has the Nile...
Nov 4, 2025
Gorgon Zee
replied to the thread
Pulp RPGs General Thread [+]
.
Encourage your players (and you, for your NPCs) to think of the character as being played as a famous pulp character, or by a...
Oct 28, 2025
Gorgon Zee
replied to the thread
Pulp RPGs General Thread [+]
.
One suggestion is to emphasize at character creation that any attributes, descriptions, flaws or whatever are at pulp scale. Dale Arden...
Oct 28, 2025
Gorgon Zee
replied to the thread
Pirate Borg general thread
.
For a resource closer to the real-world, I quite like the old PIRATES campaign book for Rolemaster. Has quite a lot of useful info and...
Oct 28, 2025
Gorgon Zee
reacted to
Umbran's post
in the thread
D&D General
WotC is at it again
with
Like
.
Yeah. If they don't have such terms, their own publishing can be paralyzed. Even if they never actually look at user-posted content...
Oct 28, 2025
Gorgon Zee
replied to the thread
Which are you, The plan everything out GM, or the Ad lib?
.
The reason I prep and strongly prefer games run by people who prep is that when you invent something at the table, you have very limited...
Oct 11, 2025
Gorgon Zee
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Sorry, that wasn't intended. The contrast was meant between a rule that aims at simulation (which is fun) and a rule that is aimed...
Oct 11, 2025
Gorgon Zee
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Oh absolutely. I've played a lot of wargames, and from the perspective of a 70's player of games featuring combat, D&D is nothing like...
Oct 8, 2025
Gorgon Zee
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
To be honest, I've never really believed him on that. I'm not sure he did either.
Oct 8, 2025
Gorgon Zee
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
In an early post, I suggested that, for me, "modern mechanics" pretty much menat "mechanics not meant to simulate a reality". It is...
Oct 8, 2025
Gorgon Zee
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
While your main point relates to success with complication as a main focus, I think it's worth noting that degrees of success rather...
Oct 8, 2025
Gorgon Zee
reacted to
Agamon's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
The modernity comes from the innovation in these mechanisms. Yes, most mechanisms used today were born in the 19th century, but they've...
Oct 8, 2025
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