Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Gorgon Zee's latest activity
Gorgon Zee
reacted to
Bill Zebub's post
in the thread
Why I Hate Skills
with
Like
.
Another thing I've done is have everybody roll and whoever gets the best roll is the one who notices the thing. I don't find it fully...
Yesterday at 4:11 PM
Gorgon Zee
replied to the thread
Why I Hate Skills
.
One thing I do for situations like this is ask for everyone who wants to try to make a roll, then I look at the group successes and...
Monday at 8:41 PM
Gorgon Zee
reacted to
dbm's post
in the thread
Why I Hate Skills
with
Like
.
Maybe check out some of the Gumshoe games? In that system skills are split into ‘investigative skills’ and ‘general skills’...
Monday at 8:35 PM
Gorgon Zee
reacted to
Fenris-77's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I have no problem with flashback. I've sat at too many tables for too long overplanning a heist to think any differently. I do love it...
Monday at 8:28 PM
Gorgon Zee
reacted to
payn's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
One shots and organized play. Try before you buy. No more going in blind.
Saturday at 11:36 PM
Gorgon Zee
replied to the thread
Let's Talk About Metacurrency
.
It appears you think that authorship is a zero-sum game; if the players get to do more, it means the GM gets less. That really, really...
Mar 11, 2026
Gorgon Zee
reacted to
pemerton's post
in the thread
Let's Talk About Metacurrency
with
Like
.
The PC can't experience their luck being ablated. I mean, ablation of luck doesn't even make sense in the fiction (unless it's a very...
Mar 11, 2026
Gorgon Zee
replied to the thread
Let's Talk About Metacurrency
.
Metacurrency as a mechanical resource This is the use of a currency as a resource; used to modify a mechanical effect. Like burning...
Mar 9, 2026
Gorgon Zee
reacted to
Deadstop's post
in the thread
Let's Talk About Metacurrency
with
Like
.
What game or games are you talking about? It would basically have to be “improv governed solely by a metacurrency” to work like that...
Mar 9, 2026
Gorgon Zee
reacted to
Nytmare's post
in the thread
Let's Talk About Metacurrency
with
Like
.
All of these read like boogeyman versions of what someone who has never played with a metacurrency thinks that they are.
Mar 9, 2026
Gorgon Zee
replied to the thread
Let's Talk About Metacurrency
.
I think it depends how you think of them. You could think of them as spending extra effort. As a real-world example, when I would fight...
Mar 9, 2026
Gorgon Zee
reacted to
pemerton's post
in the thread
Let's talk about system options versus character options.
with
Like
.
An RPG that handles this nicely, in my view, is Cthulhu Dark. PC building consists in choosing a name and an occupation/profession. The...
Mar 9, 2026
Gorgon Zee
replied to the thread
Let's talk about system options versus character options.
.
For me, the answer is that I want to balance the fun factor in the options versus the cognitive effort to learn them. For games that I...
Mar 7, 2026
Gorgon Zee
replied to the thread
Let's Talk About "Intended Playstyle"
.
I found it pretty fast to run combats and with experienced agents they did feel significantly high-powered. People were pushing...
Mar 5, 2026
Gorgon Zee
reacted to
payn's post
in the thread
Let's Talk About "Intended Playstyle"
with
Like
.
See, I tend to find the fun vanishes in D&D because of its generality and lack of any specificity. It does a lot of things, but nothing...
Mar 5, 2026
Top