2. Runners High, Dwarf Warden|Ardent/Arkhosian Blademaster
Exploting Second Wind for fun and profit. By Level 6, we've a guy whose minor action Second Wind also allows another ally to use their Second Wind and a third ally gets to make a save and spend a healing surge, and we can throw some...
1.5. Nakazawa Koto, Drow Rogue|Paladin/Champion of Order
Basically a variant of the above. Much better through Heroic; loses steam come Paragon comparatively.
You're a better straight defender here, but you're still a ways off from perfect. Perfect is the enemy of good, though, and you hit...
1. Kamiizumi Nobutsuna, Half-Orc Straladin|Rogue/Champion of Order
Level 6 Rundown: you get to mostly do a lot of damage compared to most other Straladins, and you actually have some semblance of defense (slapping Dazed is a pretty good way of going about it. Doesn't do anything too special...
Bunch of concepts I've worked on that are all over the place. Designed primarily for Guild use, so free Expertise applies - a lot of them have tricks that kick in at 6. Most here will be posted with an L6 and a L16 version (where they start, and where I bothered to build them). Will update...