Recent content by Greja

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    Should I let my players kill each other?

    Sounds like some of my old campaigns. My brother and I have each had a few sessions where players were killing each other due to 'unresolveable differences'. Thing is it usually isnt the characters differences, its the campaign itself. Don't get upset with them behaving how you wouldn't, just...
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    Designing the Perfect Gods for Your Campaign

    For a lot of campaigns I have noticed that there is trouble with new players adopting gods for their characters. There is a lot to learn when first starting the game, too much when there is a lot of religion. Look at Forgotten Realms with it's hundreds of gods, from the god of streams to the...
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    Diplomacy Dispute... Help.

    Wow... Just wow... Never: Tell the players how to feel Tell the players how they act Let skills overcome roleplaying I'd consider telling your DM that his choice of actions has annoyed you. He deserves to know the thoughts of his players. Possibly direct your DM to this thread, and we can...
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    How many of your use the 22 point buy in the phb?

    We've been playing 22 point buy. Its funny, in every previous edition we would roll stats, with little concern of how powerful people were. Now, stats have a serious influence to every class (instead of only a few classes in older eds). Since a greater focus was spent by the designers to...
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    16 years, 400+ sessions, and the campaign is done!

    Amazing feat, keeping players entertained for so long with few levels. I am assuming you had a mature group that was was just as happy to RP as roll dice. We've had games go on a few years, but I think the tedium of the big plot does wear us down - just as you mentioned Piratecat. How long...
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    D&D 4E Handling things like Riding and Craft with 4E Skills.

    I think it works fine. You don't need any additional rules/feats/skills for the mundane acts of riding a horse. For exceptional acts you could take mounted combat. For skills you could dedicate a feat for skill proficiency - although as a DM I would just allow characters to perform these actions...
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    How tough are your adventures?

    Interesting responses. I've never played Paizo's, but it sounds like fun :p I just finished my own 3.5 campaign that I would rate at a 4. I pulled no punches with dice, made frequent use of party weaknesses (namely inability to dispel, and fire vulnerability), and often monsters were above...
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    How tough are your adventures?

    It sounds like everyone plays the game at different difficulties, based on the amount of TPKs posted! What do you like about the level of difficulty you play at? What are your frustrations? 1 - Creampuff Its more about being there than having any sort of challenge. The players are the heroes...
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    Do foes and PCs understand consequences?

    I try to take it on a per encounter basis. One vampire may be more interested in self preservation, and avoid the cleric. Another may be driven by rage towards the gods and seek to kill the divine characters first. Usually as intelligent foes gain levels I have them recognize/anticipate all...
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    Minions

    You just need a proper DM who can tell a story so that the game terms and mechanics are not so transparent. Is your DM capable of of having a fight where you face off against bandits from Minions to normal to elite, without any of these terms being used by the DM or any of the players? A good DM...
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    Fixing the paladin

    The current paladin defends a group by issuing divine challanges, taking beats, healing friends, and performing actions of faith based on something other than spells. What did you see the paladin as? People will need more guidance to see what you were looking for. Should he be a high...
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    "Can't finish its action..."

    B. A player is going to be less happy with A than B - thats a viable reason as a DM. It makes for better story telling when the PCs are able to follow through on their heroic actions - how many times in movies/stories/comics has the hero had gain his concentration twice for the 'big heroic...
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    Help! A player wants to play "Captain America"

    I suppose it entirely depends how realistic your campaign is... In a low fantasy world I can see a guy having this bizarre fighting style of knocking people down and subduing them with grapples, but I can't see a fist going toe to toe with a sword... I could see a monk with a shield in a medium...
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    New Class: The Lancer

    I like the class, very Final Fantasy. In previous editions these kinds of melee oriented feats would be too over the top, but now it fits right in with the level of amazing things other martial characters can do. It is a hybrid class for sure, with a few defender traits (Roundabout Capability)...
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    Pirate Lord ranger paragon

    Hi all, first post! This is for a character in an upcoming campaign, and the DM has suggested we write personalized paragon paths for our characters. I'm looking to create a two weapon paragon path for a ranger that has powers to best represent a pirate. Not the eyepatch and pegleg pirate, but...
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