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guachi's latest activity
G
guachi
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I love Matt Mercer, but his skill isn't in balancing combat...it is usually in using his powers of presentation to trick his players...
Monday at 7:40 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I’m guessing you meant this facetiously, but this is genuinely good advice for running 5e. I mean, knowing that the system expects you...
Monday at 7:38 AM
G
guachi
reacted to
bedir than's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This is what we've been running at my tables in nearly a dozen 5e campaigns for several dozen people. The players feel engaged. They get...
Monday at 7:38 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Side note, I find a lot of old school players take this too far in the opposite direction and are way too precious with their spells. If...
Monday at 7:37 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
By the way, anybody notice how monster recharge abilities are almost always Recharge 5 or 6? That’s a 1 in 3 chance, in a combat that’s...
Monday at 7:37 AM
G
guachi
reacted to
touc's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It's wondrously simple. It removes the guess work. I'm brainstorming if this might work. Rather than the DM throwing needless...
Monday at 7:36 AM
G
guachi
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Na its changing demographics. They did ask about how many encounters. But huge influx of new players play differently. I've noted...
Monday at 7:35 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Do you build encounters according to the guidelines in the 2014 DMG? Including the XP multiplier based on the number of monsters in the...
Monday at 7:35 AM
G
guachi
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Find a group that wants to play that way, and Bob's your uncle!
Monday at 7:34 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Haven’t gotten the chance to yet. I’m talking about classic 5e, because that’s what Mearls was talking about in the opening post. I’m...
Monday at 7:33 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, levels 1 and 2 each only take half an adventuring day to gain enough XP to level up. By design, because they’re supposed to be...
Monday at 7:32 AM
G
guachi
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Kinda. I was referring to save or dies and things like old school energy drain. PCs still needed to be cautious. Monsters were scary...
Monday at 7:31 AM
G
guachi
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
DM specials that have done the best. 1. High AC. 20-22 2. 300+ hp. Baldurgs fate goes to 400-666. 3. Greater magic resistance or 4...
Monday at 7:31 AM
G
guachi
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Not if you’re playing efficiently. One of the design goals back during the D&D Next playtest was for combats to take about 10 minutes on...
Monday at 7:31 AM
G
guachi
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Maybe 5.0 critters were weaksauce. I suspect I've ran more 5.5 than most here. Sitting behind the DM screen. 2. Saving throws are...
Monday at 7:29 AM
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