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haakon1's latest activity
H
haakon1
reacted to
CreamCloud0's post
in the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
with
Like
.
i think people would cry bloody murder if the 5e fighter was redesigned to have half the innate advantages like 1e fighter did...
Saturday at 9:35 PM
H
haakon1
reacted to
Micah Sweet's post
in the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
with
Like
.
Absolutely. 1e was better designed than folks give it credit for IMO, even if the organization left much to be desired.
Saturday at 9:34 PM
H
haakon1
reacted to
James Gasik's post
in the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
with
Like
.
Let's be honest- nobody really knows how the Bard class is supposed to work. Snarf has probably done the most in-depth examination of...
Saturday at 9:34 PM
H
haakon1
replied to the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
.
Yes. Above “name level” - where the level title matches the class name and HD top out and level titles stop changing, typically around...
Saturday at 9:31 PM
H
haakon1
reacted to
Kurotowa's post
in the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
with
Wow
.
As a mere babe who started with the dawn of 2e, I can't say how much of this was true in the 1e days. But when I started, one of the...
Saturday at 9:26 PM
H
haakon1
reacted to
Sacrosanct's post
in the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
with
Wow
.
In my current 1e game, I'm playing a 16 STR and 16 CON fighter. we are level 4 now. I am by far and away one of the most effective...
Saturday at 8:47 PM
H
haakon1
reacted to
Zardnaar's post
in the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
with
Like
.
4d6 drop the lowest. Saw a lot of 4d6 drop the lowest roll until you get what you want.
Saturday at 8:46 PM
H
haakon1
reacted to
Longetalos's post
in the thread
D&D General
Flanaess (World of Greyhawk) city maps
with
Like
.
Hello everyone, Over on Canonfire.com we have started uploading the various city maps to the world map. This way, if you select a city...
Saturday at 8:44 PM
H
haakon1
reacted to
bloodtide's post
in the thread
Does Your Game Have Random Encounters?
with
Like
.
I use random encounters a lot. I love randomness. I make a lot of my own tables, and I throw in lots of crazy, wacky stuff.
Saturday at 8:41 PM
H
haakon1
reacted to
payn's post
in the thread
Does Your Game Have Random Encounters?
with
Like
.
That was a hard vote... I went with not really maybe once or twice an adventure. Typically, Id only use random generation for overland...
Saturday at 8:40 PM
H
haakon1
replied to the thread
How Special Are The PCs?
.
For me (running 3.5e) the PC’s start out as 1st level with an adventurer class. Regular are mostly 1st level in an NPC class - most are...
Saturday at 8:36 PM
H
haakon1
reacted to
Scribe's post
in the thread
How Special Are The PCs?
with
Like
.
I prefer the idea that they are not special, but can become so.
Saturday at 8:21 PM
H
haakon1
reacted to
payn's post
in the thread
How Special Are The PCs?
with
Love
.
I prefer a lower power RPG than most I imagine. One thing I noticed during discussions is how folks view the concept of being "heroic"...
Saturday at 8:18 PM
H
haakon1
reacted to
Micah Sweet's post
in the thread
How Special Are The PCs?
with
Like
.
Well first of all, a narrative-based supers game? I can't imagine a campaign with a better excuse for PC specialness. 100%! Secondly...
Saturday at 8:17 PM
H
haakon1
reacted to
darjr's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
One thing I def wouldn’t make it a hard and fast NO.
Saturday at 8:12 PM
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