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hawkeyefan's latest activity
hawkeyefan
reacted to
Thomas Shey's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I agree with you in principal, but its complicated because "making decisions only the character would make" and "forget I'm playing a...
Jan 20, 2026
hawkeyefan
reacted to
Breaking Star Games's post
in the thread
Mythic Bastionland - initial impressions, and making a Realm
with
Like
.
It seems very fun so far after a oneshot and first session of my campaign. Knight abilities and passions are often very evocative. Myths...
Jan 20, 2026
hawkeyefan
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think it very difficult, bordering on impossible, to account for 'immersion breakage' in any kind of definitive way. Some folks have...
Jan 20, 2026
hawkeyefan
reacted to
zakael19's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
The thing about “Be a Fan of the Player Characters” that always seems to get glossed over in these discussions is that a) every game...
Jan 20, 2026
hawkeyefan
reacted to
thefutilist's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This conversation inspired me to go back to AW and formalise and tighten up what I’d do. My word is it complicated. The way threats are...
Jan 20, 2026
hawkeyefan
reacted to
Campbell's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Principles (at least in Apocalypse World) not advice or suggestions. They are instructions. The game says, "Always say what your...
Jan 20, 2026
hawkeyefan
reacted to
Fenris-77's post
in the thread
Let's Talk About Our Year In TTRPGs
with
Like
.
Small stuff first, I've been playing a lot of Heart and Spire, as well as OSE and various CoC variants. Mostly this past year was about...
Jan 19, 2026
hawkeyefan
reacted to
Morrus's post
in the thread
1 Shot Campaigns, and throw away characters.
with
Like
.
You're assuming we're only playing D&D. Thousands of games have much lighter rules. Your question becomes very different when not viewed...
Jan 19, 2026
hawkeyefan
reacted to
Morrus's post
in the thread
1 Shot Campaigns, and throw away characters.
with
Like
.
I play quite a lot of one shots and short campaigns. It lets me play lots of different games. Like watching a movie instead of signing...
Jan 19, 2026
hawkeyefan
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
This is why, upthread, I posted that "I find the use of "PbtA" as if it were an informative label pretty hopeless too. . . . I don't...
Jan 19, 2026
hawkeyefan
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I don't see any reason why authorial control mechanics couldn't be a kind of mechanic to discuss. I don't think they define narrativist...
Jan 18, 2026
hawkeyefan
reacted to
RenleyRenfield's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Well, in some ways its not. If you see them as similar or same, then I don't have much more to add. My point was to merely debunk how...
Jan 18, 2026
hawkeyefan
reacted to
Scott Christian's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Yes, it does. Thank you for the detailed explanation. I appreciate you taking the time to detail the difference.
Jan 18, 2026
hawkeyefan
reacted to
zakael19's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
Players can add color to the setting without having any measurable impact on where things go. Like taking a sheet of paper with an...
Jan 18, 2026
hawkeyefan
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think you'd need to expand this train of thought a little if you want it carry any water. I suspect that you'll run into trouble when...
Jan 18, 2026
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