Recent content by hawkeyefan

  1. hawkeyefan

    When Player Driven Adventures Don't Pan Out

    I don’t think the milestone need to be so specifically defined ahead of time to work. Or that if they are, that they require one outcome. “I will learn what happened to my brother” is one that allows for all manner of outcome. All it does is explain the character’s desire. It doesn’t say how...
  2. hawkeyefan

    What Do You Think Of As "Modern TTRPG Mechanics"?

    Oh for sure. I had to play and run some games like that before I really got it. I listened to folks here and dome other online spaces and that gave me some ideas. At the most basic, I just stopped reflexively disagreeing and accepted what they were saying. But I still then had to play some games...
  3. hawkeyefan

    When Player Driven Adventures Don't Pan Out

    I don’t think that the approach being advocated for is one where PCs cannot change their motivations or adopt new ones based on what happens in play. It’s more that they have ones at the beginning of play that help establish that they’ve existed in this place prior to play beginning. I’ve seen...
  4. hawkeyefan

    When Player Driven Adventures Don't Pan Out

    So there’s hope for the future! Sure, but if they’re not considered when creating “hooks” or other content, then as has been pointed out, you’re relying on luck for things to line up. If those motivations are considered when creating elements of the game world, then things tend to remain...
  5. hawkeyefan

    What Do You Think Of As "Modern TTRPG Mechanics"?

    I’ve seen that at times. I think it shows a lack of understanding on the part of the person saying it.
  6. hawkeyefan

    When Player Driven Adventures Don't Pan Out

    Okay… but all (or maybe most) of the hooks are GM created content. Choosing from a menu of options certainly gives players choices of what to do, but I’m not sure if that’s player-driven. Or not as player- driven as it could be. What are the motivations for the characters to get involved in...
  7. hawkeyefan

    When Player Driven Adventures Don't Pan Out

    In my experience, they are certainly connected. I don't think that makes it a necessity. One can have a player-driven game that is an otherwise very traditionally prepared RPG. But that approach does not benefit a player driven experience. I think involving the players in the setting creation...
  8. hawkeyefan

    When Player Driven Adventures Don't Pan Out

    Yeah, I think the one common thread we're seeing amongst the folks posting about success of player-driven campaigns is that they all seem to involve player contribution to the setting. This may be by way of formal prompts as part of character creation or it may be the product of a GM who just...
  9. hawkeyefan

    When Player Driven Adventures Don't Pan Out

    Just FYI, I ran a game of BitD that went longer than 50 sessions. The game does have elements in there that support it. You generally have to embrace some amount of troupe play, and you have to expect that PCs will die or retire, and new PCs will be introduced. I’ve also run or played in...
  10. hawkeyefan

    What Systems Could Use More Attention?

    Yeah, either of these could work quite well. While both can be run as longer campaigns, of the two, I think Heart can easily work as a one shot... just do a single delve. The other game that can work as a satisfying one-shot that I was thinking of is also by Rowan, Rook, and Decard... the DIE...
  11. hawkeyefan

    Do you game with other ENWorlders?

    I’m curious… with the ease of online play these days… why don’t more like-minded posters get a game going? Hell, even non-like-minded posters… try out something different. It doesn’t have to be a long-term commitment… one-shots or short campaigns are far easier to arrange. It’s be cool if this...
  12. hawkeyefan

    Triangle Agency: impressions, and what da hell is it?

    I’m afraid my knowledge of the game pretty much begins and ends with Quinns’ video. But, as with most of the games he reviews, I was definitely intrigued. I’m unsure of any of the other folks you’ve tagged have mentioned it at all, so I don’t know if they have more to offer… but hopefully they...
  13. hawkeyefan

    Do you game with other ENWorlders?

    I’ve gamed pretty extensively with folks I only know through ENWorld. A couple of them have since stopped posting here, but we’ve played a lot together and I hope to do so again. There are also some other folks from here who have taken part in games with that group who I’ve not yet gamed with...
  14. hawkeyefan

    Share your Stonetop stories [+]

    I ran a long campaign for my face to face group. It was a great campaign with a lot of surprises and interesting things that happened. One of the things that most surprised me was how invested in the NPCs my players became. There were several times where NPCs were at great risk and when that...
  15. hawkeyefan

    Why do you play games other than D&D?

    And nothing else about the game matters in your assessment? Yeah… we’ll just have to agree to disagree here.
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