Recent content by hawkeyefan

  1. hawkeyefan

    Ironsworn Actual Play

    Thanks for making a great game! I will post more from our game soon!
  2. hawkeyefan

    What is "railroading" to you (as a player)?

    Yes… this is very clear! But do you think that everyone is equally as perturbed by this as you are? I can’t comment in Exalted 2… but sure, some games may try for this kind of thing and fail. And yes, others will be better. As to why you might consider such systems… maybe because they...
  3. hawkeyefan

    What is "railroading" to you (as a player)?

    That’s why I’ve tried to use actual examples from play. The Knight and Squire situation from Spire, my character Clara from The Between, and then an example similar to one offered by @zakael19 from Stonetop. None of those examples have been a case of a single dice roll dictating how a character...
  4. hawkeyefan

    What is "railroading" to you (as a player)?

    Because one of the two people involved seems to think it’s a possibility. I’d say the same if a player had an idea that the GM didn’t immediately agree was relevant. If I ran into such an instance in play, my first step would be to try and get everyone on the same page. Sure, I can...
  5. hawkeyefan

    What is "railroading" to you (as a player)?

    Because people are routinely angered, intimidated, or persuaded by others? Like, it happens all the time. But again… looking at this through the lens of D&D… is very limiting. There are better ways that other RPGs handle this stuff than the imagined way people are proposing it must work with...
  6. hawkeyefan

    What is "railroading" to you (as a player)?

    I don’t know of many games where this would be something that happens. I’m thinking back on my years of RPGs trying to think of an example of someone rolling to stay awake due to boredom. I can’t think of any. The few examples I can think of where a character was battling sleep was more a matter...
  7. hawkeyefan

    What is "railroading" to you (as a player)?

    Exactly. I mentioned an example from Stonetop in a previous similar discussion, with the Storm-blessed Heavy having to roll to get their rage under control. It’s a really straightforward example. Leaving the outcome up to the result of the dice makes it feel like something out of the...
  8. hawkeyefan

    What is "railroading" to you (as a player)?

    It would seem to me that in such a case, there would seem to at least be the possibility of fear being an issue. Again, this is why talking about a specific game would be best. Usually in games where this stuff matters, there tends not to be such a gap between the GM and player’s conception of...
  9. hawkeyefan

    What is "railroading" to you (as a player)?

    I think discounting all of this and instead focusing on the loss of agency in the moment of play as the sole indicator of how this kind of game actually works is a bad idea. Players playing Pendragon are going to be aware (or should be, at least) that the choices they make are going to matter...
  10. hawkeyefan

    What is "railroading" to you (as a player)?

    Well, if there’s no chance of being afraid, then why are any kind of fear rules being invoked? Again, getting away from D&D-esque social skills… let’s look at the knight and the brothel situation. This is a known weakness of the knight. The player knows that if the character goes in there...
  11. hawkeyefan

    What is "railroading" to you (as a player)?

    No, I didn’t. @CreamCloud0’s post actually made it clear. The reason it wasn’t clear is again that’s not how this kind of stuff works. Just as with your preference, the emotion we’re going for is already present in some way. Dice don’t simply replace the entire process of roleplaying and the GM...
  12. hawkeyefan

    What is "railroading" to you (as a player)?

    What? What’s Scary 32? The player decided to rank his Lust vice at a certain ranking. The player then decided to have the character go into the brothel. The player most likely knows how the game works… he knows that going into the brothel will require a test. But, for whatever reason he may...
  13. hawkeyefan

    What is "railroading" to you (as a player)?

    I've never blocked anyone, though there are a few people who've blocked me. As I've said, there may have been posts that I've missed, but from what I've seen, most folks are advocating for something very different than allowing social skills in D&D to dictate player decisions for their...
  14. hawkeyefan

    What is "railroading" to you (as a player)?

    I think there is some similarity to Clara, yes. She was very different from many of the characters I play. This was largely due to the game... it requires that the characters' pasts be (mostly) blank slates. Other than a few details necessary to get started and to connect the character to...
  15. hawkeyefan

    What is "railroading" to you (as a player)?

    But I don't know what you mean by "creating more distance". I think this is a choice. A perfectly fine one, mind you, but still a choice. I'm not sure I follow this... maybe there's a word missing? Is it pointless to discuss, or do we learn how each other think when we discuss? My...
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