A single article for Warlocks during 4E introduced the idea of Pact Creeds, which are essentially the same as the code of conduct for Paladin subclasses in 5E. Implementing those might be a fun way to make a warlock's patron more relevant.
Here are the ones from the article, which are all...
IIRC the 4E Dark Sun book said that while Good and Lawful Good character's can't own slave, Unaligned characters could. In 2025 I don't think there should be any option condoned by the text to allow for slave ownership except by Evil characters, ideally only villainous NPCs. In a fantasy setting...
The discussion about changes to Dark Sun (and D&D settings in general) makes me glad that the media franchises I liked most as a 90's kid (Godzilla and Mega Man) very often came out with alternate takes. The Godzilla movie franchise alone has like 11 separate continuities, and the Mega Man...
Yeah, which also means they could fit in more unexplained retcons like the Purple Dragon Knights being associated with amethyst dragons. I'm honestly a bit surprised by how explicit that blog post was in saying that they're prioritizing the current fanbase of D&D in general over longtime...
I put A Little. If I was a Forgotten Realms fan in general I might be more excited, but what changed this set of products for me from a pass to a likely purchase is presenting several far-flung locations as mini-settings intended primarily for certain kinds of campaigns and the new player-facing...
I died in Honor Mode due to making a mistake when talking to Vlaa'kith, then continued on anyway and died in the final battle to a falling platform. I feel pretty good about trying again, whenever I decide to.
The Tattooed Warrior Monk effectively has one good set of tats: Crane, Crescent Moon, Volcano, and Displacer Beast. Every other option is strictly inferior.
I do know that over on the Critical Role subreddit there are people saying that if their Campaign 4 were to use Daggerheart instead of D&D that they would not be interested in following it. Campaign 3 also lost a good bit of viewers and momentum versus how well-received the first two were, so CR...
For example, movement in Daggerheart looks kinda weird to me coming from D&D. If I understand correctly, the distance a character can move is only defined by the battle map and is not defined outside of battle, and in battle a character can either move up to 30 feet while taking an action or, if...
They seem like different enough games that the only way I see Daggerheart eclipsing D&D is if it turns out more people prefer a game like Daggerheart to D&D.