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Recent content by Horwath

  1. Horwath

    D&D (2024) Psionics: What Do You Want?

    There is a limit on only one 6th, 7th, 8th and 9th level slot per Long rest, sure you can spam 5th level spells more. there is no problem with multiclass rules and spell points that could be the main thing for psionics, it's not classic magic so it cannot be counterspelled. maybe, maybe not. 3...
  2. Horwath

    D&D Debuts Playtest for Psion Class

    I agree for material components, except for permanent effects. conjuring a castle out of nothing should cost as a castle, you still save on construction time and hassle of logistics. maybe also summons if they last 24hrs, then you can have that as a fixed cost instead of hiring a sidekick...
  3. Horwath

    D&D (2024) How balanced would be this feat?

    not worse as Monkey grip kept damage(well you lost the +1.5 str mod) and got -2 attack penalty. I think that feat is good but to make it clearer: +1 str, dex or con you treat 2Handed weapons as 1Handed with reduction in damage: 2d6/d12->d10, d10->d8, d8->d6 you treat non-Light 1Handed...
  4. Horwath

    D&D (2024) Psionics: What Do You Want?

    1. power(spell) point system as default, slots as options for those who want it. 2. Ignoring Verbal, Somatic and Material(non costly) components on all spells granted by this class 3. More unique cantrips and option to augment them with powerpoints in addition to normal scaling at levels...
  5. Horwath

    D&D Debuts Playtest for Psion Class

    if we got this, as phychic characters and spell, I would like to see form level 1, all spellcasting granted by this class to remove all Verbal, Somatic and Material components(except costly ones).
  6. Horwath

    D&D Debuts Playtest for Psion Class

    Wild talent feats as more options for origin feats is nice, class is revamped aberrant mind sorcerer Level 1: subtle telekineses: Just write in: you gain Telekinetic feat but without +1 ASI extra cantrip or two would not be bad, just to see some variance in builds.
  7. Horwath

    D&D (2024) Knowledge Skills - houserule idea

    this isn't 3E, that you can have this big of a gap in skill DCs, everywhere you have a jump of 10, you should reduce it to 3 or 4. skills in 5e, from 1st to 20th level, mostly go from +7 to +17, counting in expertise and ability jump from +3 to +5 in 3E it's +7 to +30 or more, and +10 or +20...
  8. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    it would depend on reworking that ALL subclasses have same(or as similar as possible) power budget. and ranger beast master is very bland and generic
  9. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    yes, but personally, I am more biased towards slayers as a ranger concept: https://www.d20pfsrd.com/classes/hybrid-classes/slayer/
  10. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    with losing the universal subclass levels, we lost opportunity to get universal pet class for any class that wants a pet/companion/dragon/mount
  11. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    I did think about 1 class only, but it's easier to have fixed "extra attack" level and fixed spellcasting levels than turning that also into feats to select and gauge their power level. with 2 classes you can have: w20, 5 attacks, no spells w13m7, 4 attacks, 4th level spells w9m11, 3 attacks...
  12. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    those 4 can be merged into 2. warrior, extra attack every 4 levels mage, normal full casting then you can multiclass to find your perfect martial to spell ratio.
  13. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    resistance and later immunity to Fire damage means you can walk around elemental plane of fire without thinking about it. and here is another favored terrain. Planar: after a Short rest pick 2 damage types except B/P/S. you have immunity to those damage types. might come with minimal level of...
  14. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    that all can be or not spells or just special abilities. one of suggestions back then was to make favored terrain/enemy more broad in effect. It would still be best at that special terrain but with bonuses to more situations. I.E: favored terrain Arctic: resistance to cold or immunity if you...
  15. Horwath

    D&D 5E Convince me that the Ranger is a necessary Class.

    most of those spells should either be removed of or reduced to that level that it helps with wilderness challenge and not simply remove the challenge. Sieges are simply impossible to have with starving out defenders if they have few 1st level clerics and/or rangers. one cleric and one ranger...
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