Recent content by Horwath

  1. Horwath

    D&D General D&D weapons vs reality

    well, if there is min STR for best weapons really high, then there is no problem with dex being option for all melee attacks as for ranged as normal. IE: Bows: d4, STR 4 d6, STR 8 d8, STR 10 d10, STR 14 d12, STR 18 2d6, STR 20 (if you want, you can make that Small characters count their STR 4...
  2. Horwath

    D&D General D&D weapons vs reality

    or just aim at the tracks. The mobility kill.
  3. Horwath

    D&D General Self-Defeating Rules in D&D

    We expanded darkvision penalties to everything that can be tied to clear vision, Perception, Survival, Investigation, Insight, all craft checks, Thief tools, Darkvision is basically, here, you can fight without penalties.
  4. Horwath

    D&D General D&D weapons vs reality

    yes and no. while there are weapons that can deal with armor, mostly blunt weapons, warhammers and poleaxes., armor was not doomed until reliable firearms came into battle. and even then armor is not obsolete, we have armor now. against fire arms. high medieval breastplate was immune to all...
  5. Horwath

    D&D General D&D weapons vs reality

    not really, and they were better than arrows and bows of ancient times against armor. They really were difficult to train compared even to a bow. same way that guns replaced bows, as you can train someone how to use a gun in one day.
  6. Horwath

    D&D 5E (2024) What’s the difference between sorcerers, warlocks, and wizards?

    mostly mechanics, as in how the class is played. Also patrons, in any level you want to implement them. Honesty, you could take warlock patron as a wizard subclass and just change Cha with Int if you want to be a wizard that signed a deal with some Fey for some extra teleportation gimmicks.
  7. Horwath

    D&D General The Player's Quantum Ogre: Warlock Pacts

    mechanics are to them better than sorcerer mechanics?
  8. Horwath

    D&D General The Player's Quantum Ogre: Warlock Pacts

    Depends on how much player wants to make it. It is possibly different with clerics, depending on settings. But, Warlock can just be another variation of wizard/sorcerer, maybe not with better chassis, but sure more customizable. As for patron, it can be equalized with sorcerer origins, might...
  9. Horwath

    D&D General The Player's Quantum Ogre: Warlock Pacts

    1. remove subclass features from warlock 2. remove mystic arcanum from warlock like in playtest. 3. make those invocations. 4. add 10 more invocations slots. 5. Profit!
  10. Horwath

    D&D 5E (2024) Rate D&D 2024

    I ignore all rankings that are 3 or more ranks away from my ranking. I admit I am maybe slightly wrong on all rankings, but I refuse that I am that wrong. hahaha.
  11. Horwath

    D&D General The Player's Quantum Ogre: Warlock Pacts

    I think that all those are great tools to help built a background and facilitate great roleplay opportunity, be it from DM side or player side. But, if someone likes a paladin mechanically and want to play it as some "fighter" mercenary sell-sword, why not? And I had my fill of Lawful stupid...
  12. Horwath

    D&D General D&D weapons vs reality

    this is baked in with damage die and possible reach. yeah, it's too simplified but it kind of works. smaller weapons do not get better weapon speed so larger do not get AC.
  13. Horwath

    D&D General Thoughts on HD and Blood Magic

    Since there is little problems with using short rests in 5E. As in, they are not really short and most of the time when you are able to take a short rest, you can take a long rest. With that said, spending HDs is not really a cost as in most days you don't even spend a single HD, so this is just...
  14. Horwath

    D&D General The Player's Quantum Ogre: Warlock Pacts

    maybe because it was best designed class, especially when we only had 2014 PHB. In the era of feats are optional and complicated and what not, warlock was only class that came with 8 build-in feat slots. maybe not as good as general feats, but they were yours to pick from.
  15. Horwath

    D&D 5E (2024) Rate D&D 2024

    Sorry, didnt make myself clear. I would rather have free Multiclassing that no multiclassing at all, no matter if it gets slightly off the rails. But, my suggestions are to keep the essence of 5E multiclassing, but keeping it in line. yes, it's similar to 2E in solution. we played that, worked...
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