Recent content by Horwath

  1. Horwath

    D&D 5E (2024) ADHD Medication Design Challenge: Let's skin this cat.

    Feats. but, it depends on how class is open to customization. I is barbarian that has only 6 choices, 5 ASI's and subclass or more like warlock where is 5 ASI's, 15 spells, 10 invocations and 4 mystic arcanums(can be counted as additional spells) and 4 even cantrips if you feel like splitting...
  2. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    If you want to solve multiclass problem completely, there is a problem in balancing feature value around a "Feat" as a unit of power scaling. I.E: every class gets class features at every level that is worth a feat and one free feat choice. That free feat choice can be used for general...
  3. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    features need to be tied with class level for power. usage number can be tied to overall level(proficiency bonus) As stated, barbarians rage damage bonus of +2 is no problem for MC, it would be if it would scale in power to +4/5 irrelevant to level of barbarian paladin smites can be...
  4. Horwath

    D&D 5E (2024) Using Action Surge to cast spells in 2024

    I hope he is good at dodging d20s...
  5. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    this could get conversations, why do I only get +1 with my greatsword and that one gets +1 for the dagger? this is simpler and faster, yes.
  6. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    or if you intend to roll only attack, make it scalable of attack roll vs Armor. have fixed damage, unarmed 1, dagger 3, greatsword 8, or what not. sneak attack +2 per rogue level, as you said, smite +5 per current d8. then when you hit you deal said damage, but; beat AC by 5, +50% damage beat...
  7. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    to reduce amount of rolling of a crit(yes, that might not be that fun) and what is maxed and what is not, I will tinker with the option that crit is 150% of max die value. so crit with great axe/sword is 18 damage plus any modifier, every dice of sneak attack is 9 damage on a crit. d4 > 6...
  8. Horwath

    D&D General What spells should be on the rangers list?

    https://sw5e.com/characters/classes/Scout they should just copy Ranger's quarry from this version of the class; RANGER’S QUARRY Scout: 1st, 5th, 9th, and 17th level You learn how to effectively read and track your prey. Once on each of your turns, you can choose a creature you can see within...
  9. Horwath

    D&D General What spells should be on the rangers list?

    I like the exploration focus of LU5E, but I hate the expertise dice, I just use regular expertise instead of it. Even changed guidance to +2 bonus and divine favor to +3 bonus, just so I don't need to roll those D4's
  10. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    if keeping spell slots and not going for spell points, I think that it's better to give more low level slots later on or even at the start. Just to have casters more magic actions available. And just have full casters and halfcasters. keep it simple. and maybe give halfcasters same rate of...
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  13. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    I would add a feat at every level in addition to class feature(that can be fixed or multi choice), then for MC, you can spend that feat to get a level of class features of another class, without the bonus feat OFC.
  14. Horwath

    D&D General D&D 6e ala Steampunkette: Structural thoughts

    1. I like the 10 level structure. but, since there is only 10 levels and full casters, add 10th level spells at 10th class level of full casters. 2. What about proficiency bonus? 2+1/2 level would be nice, +2 at 1st, ends at +7 at 10th level. 3. Martials could do with more attacks. more attack...
  15. Horwath

    D&D General The Player's Quantum Ogre: Warlock Pacts

    that is all great 100%, unless the refusal to take the quest results in Druid Circle start treating your druid abilities as switches on a board.... Day 1 of not questing; no wild shape, Day 2: no spells Day 3: no cantrips
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