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Hussar's latest activity
Hussar
reacted to
CF07's post
in the thread
Worlds of Design: Only Human
with
Like
.
That's right. There are fantasy heartbreakers that have been heavily informed by tons of real world research. Almost no players will...
Yesterday at 9:26 AM
Hussar
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
I have heard so many good things about Star Trek Adventures. I got to play a couple of sessions of it and REALLY enjoyed it. Next time...
Yesterday at 9:23 AM
Hussar
reacted to
aramis erak's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Which is why STA has secondary characters. The player with the Doc can grab some junior engineer and keep the player busy. Or a Security...
Yesterday at 9:22 AM
Hussar
reacted to
Dannyalcatraz's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Tangent @Koloth @Hussar One of the last SFB scenarios I played was a simple duel between a Fed Dreadnaught and my Gorn one. We were...
Yesterday at 9:20 AM
Hussar
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
But, that's the point. While the mechanics might be different, it plays out exactly the same.
Sunday at 10:30 AM
Hussar
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
A bit cherry picking don't you think? That's the absolute biggest dragon in the game. An Ancient Black dragon is the end boss in a 4th...
Sunday at 10:28 AM
Hussar
reacted to
Maxperson's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Peasants with longbows can hit the dragon if it can hit them. There's a number and like @EzekielRaiden I forget what it is, but if you...
Sunday at 10:27 AM
Hussar
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
What kind of cover do you expect to have while flying? If slings bother you, how about light crossbows. Not exactly a stretch that a...
Sunday at 9:57 AM
Hussar
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
I've only had limited success with that sort of thing. Players want to play their characters and I find that some players really don't...
Sunday at 9:51 AM
Hussar
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
It's always funny how the math never seems to matter. 10 peasants vs an AD&D ogre will obliterate that ogre in a single round. 10...
Sunday at 1:58 AM
Hussar
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
It's very difficult to make that kind of blanket statement. After all, what kind of technology are we talking about? Maybe the...
Sunday at 1:18 AM
Hussar
reacted to
Mallus's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
Allow me to make an argument for space navies: Space Battleship Yamato and Legend of the Galactic Heroes. (they don't make any sense...
Sunday at 1:13 AM
Hussar
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
This is quite possible. I played SFB back in uni, so that's an embarrassingly long time ago. I have no idea which version of the rules...
Sunday at 1:13 AM
Hussar
reacted to
Koloth's post
in the thread
Worlds of Design: The Problem with Space Navies, Part 1
with
Like
.
<Snicker>. They since changed the rules but I saw a 1200+ point Romulan fleet taken out by a pair of Orion PFs carrying 4 NSMs(Nuclear...
Sunday at 1:12 AM
Hussar
replied to the thread
Worlds of Design: The Problem with Space Navies, Part 1
.
Yes, but, you could always ram. Which then detonated your engines. But, your point is still very well made. They were basing things...
Sunday at 1:11 AM
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