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Imaro's latest activity
Imaro
reacted to
Parmandur's post
in the thread
2024 D&D Core Rulebooks Off to "Strongest-Ever" Start for D&D Books
with
Like
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We did get some specific numbers a year ago: “The English language version of the 2024 Player's Handbook alone achieved in just one...
Oct 23, 2025
Imaro
reacted to
Parmandur's post
in the thread
2024 D&D Core Rulebooks Off to "Strongest-Ever" Start for D&D Books
with
Like
.
Even as of a couple Quarters ago, 2024 difas well as the first 3 years of 2014 sales...which means that it had already done as well as...
Oct 23, 2025
Imaro
reacted to
bedir than's post
in the thread
2024 D&D Core Rulebooks Off to "Strongest-Ever" Start for D&D Books
with
Like
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It did reference timeframe. It's talking about from launch to the equivalent point in time. As these calls are for investors, that's...
Oct 23, 2025
Imaro
reacted to
Christian Hoffer's post
in the thread
2024 D&D Core Rulebooks Off to "Strongest-Ever" Start for D&D Books
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Like
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Dungeons & Dragons got a rare shoutout during Hasbro's 3rd quarter earnings report, with Hasbro CEO Chris Cocks stating that the 2024...
Oct 23, 2025
Imaro
reacted to
Charlaquin's post
in the thread
D&D General
The Beautiful Mess of 5e
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Like
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But, I mean, this isn’t just an “I made a math error” kind of mistake. This is claiming you did a thing, and then 10 years later being...
Oct 22, 2025
Imaro
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
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Why not a general ability like the community ones that all players get as a frame mechanic? “Heroes Surge: Once per session when you...
Oct 17, 2025
Imaro
reacted to
Agamon's post
in the thread
Daggerheart General Thread [+]
with
Like
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Might be too fiddly for many, but you could reserve the fear with the player's name on it, if not use it right away against them.
Oct 17, 2025
Imaro
replied to the thread
Daggerheart General Thread [+]
.
My main concern about this houserule is that a player is making a decision that is party wide in exchange for a personal resource. I...
Oct 17, 2025
Imaro
reacted to
Reynard's post
in the thread
Daggerheart Class Packs kickstarter is live.
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Like
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What I am wondering (and it is possible no one really knows, because it isn't knowable) is if there is a reliable relationship between...
Oct 16, 2025
Imaro
replied to the thread
Daggerheart Class Packs kickstarter is live.
.
Im going by the stated (by Darrington Press) purpose of the kickstarter... if we assume there's actually no connection then their stated...
Oct 16, 2025
Imaro
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
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Like
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Which are exactly the games played by forum theorycrafters, not the general public.
Oct 16, 2025
Imaro
reacted to
BenjaminPey's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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I'll add a caveat to this 6-8 encounters thingie. The advice is 6-8 medium to hard encounters. If you go with deadly encounters, the...
Oct 16, 2025
Imaro
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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Thing is, that nut that cant be cracked doesn't really matter to the masses. Its a problem for the hardcore .0001% of players who will...
Oct 16, 2025
Imaro
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
If you’re doing one-encounter days in a city setting you can just crank the difficulty of that one encounter way up. Alternatively, you...
Oct 16, 2025
Imaro
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Wmphaaaia added, because that's the key point here: the Adventure Day is not every day, it's a maximum threshold to guide designing a...
Oct 16, 2025
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