Yes.
There are people in the industry in this thread. Argument from authority and all that, but if you read security breakdowns instead of marketing hype you'll find the same information.
LLMs do not function in a way resembling humans. There are some vague apparent similarities to how people without strong language skills will cobble together words they don't understand, but the same techniques can be done using blocks of wood.
Meanwhile I'm building a nagaji swashbuckler who will be using Smoke Balls, a Goz Mask, and Bioluminescent Stripes to utterly abuse the nagaji gaze abilities while using swashbuckler's decent stealth to play ultimate peek-a-boo.
Newton functions to a given level. If you go below that level, Newton ceases to work. It's like measuring an apple by number vs. measuring apples by mass - if you're just trying to chuck apples, the number is fine, if you're trying to build an industrial process you need to know more.
YouTube and other online video providers scrape videos they host. To protect art from scraping you have to keep it locked away from the world entirely.
Unfortunately, our civilization is much more focused on novelty than quality. Steady careers increasingly revolve around constantly finding new things to do more than doing one thing very well.
A good chunk of audiences enjoy a bit of cringe. The Critical Role animation is certainly full of it, Legends of Avantris has cringe as a foundation, etc.
AI being unethically sourced, AI being bad for artists, AI being bad for art as a cultural element, and AI being bad for demotivating people from personal growth are certainly all related, but the topics do become over-jumbled.
I feel there would be a lot more nuance available if the core of it...
Make the environment matter - make it worth trying something new and engaging with the specific battlefield and scenario.
Boredom happens when combat becomes a generic routine with the battle map being, at most, a collection of soft or hard barriers.
Provide alternate win conditions. "Pull the...