I am closing on finishing the design of the main UI, and i am pretty happy with the result. What i can tell you is that the new DMEH will take at least half the screen size of the original one, and every bit of user interaction will be as natural and as fast as it can possibly be. Was it worth...
Trust me i have great design ideas for the new dmeh. I have dipped into C++ and it's much more complicated to work with, but i have started to get a good start.
To give you a preview of what I'm trying to accomplish:
* more dialogs on encounter setup, so that the main encounter window is even...
I have stopped the development of the current version of dmeh, for more reasons. One is the extremely slow speed of the Visual Basic applications and two is the code is a mess and it would take too long to optimize. I have thus started to learn c++(Qt) and dmeh 1.0 will start its development as...
Well sorry, but i just don't have an XP machine i can test this on. AS dbgolsberg said, make sure you have .net framework 3.5 SP1 and the latest updates for it from the m$ site.
Meanwhile, you can get the file here:
http://dmeh.sufx.net/dmeh_v0.7.0.4.zip
I haven't used masterplan to run an encounter yet. Pretty much because i run published adventures, i didn't want to use any complicated tool, just to track the initiative order, hp and effects. If you use masterplan to build your very own encounters using the libraries available out there, i...
They will be updating the stat blocks to ALL the compendium after the MM3 launch, that's a certainty.
Regarding other requests, check for updates within dmeh :)
Well for some reason the fix was there but it never got called. Anyhow, try this version now ... and while you're at it, can you also try the autoupdate fix i did in the previous file? go to help - check for updates and download it from there. I need you to tell me if the monsters that require...
I have explained in a previous post that this is a bug (don't send-ing when no active inet conn), i have come to it but i never updated the post. What happened is that the app looked to see if there is a new version up, and i forgot to check if there is an active internet connection first...
Heya,
I'm still here and no the program has not been abandoned. Just that it's been a few months since I updated it and probably wizards have changed the structure of the .dnd4e files meanwhile. To load from the compendium you mustn't copy/paste the link, but only the number of the monster...
Sorry for the late response but I don't browse the forums much outside the 4e ones :P
I am Romanian, but altho I don't live in Timisoara i am pretty sure you won't find what you are looking for. If you want other tips about the country pls do ask ahead :D
Oh yea, i'm sorry .7 added the check for update thing on startup, and i didn't think of actually testing if you have an internet connection first before connecting. So that is the problem. I'll fix that in an upcoming build, i am taking about a month off from development due to some RL commitments.
Afraid not. I haven't done this as my group has only one defender, and if other players use marking powers (i think our Cleric has one) they just keep that in mind for the rest of the turn. Tbh i don't use the marking thing myself, my group's defender has stated that she marks everything she can...
:p I'm not saying the cake is a lie, i was just saying i didn't see it ... yet.
I did change the max npc number to 20 in the last didn't I? But don't worry i am already designing a new interface, to be even more compact and with 1280x600 in mind, and i will remove all the caps. They were there...