DM Encounter Helper - updated to v0.7

Okay, the +/< issue has been solved and now pulls up the correct stat block of the monster (which is EPICALLY AWESOME!!!) for at least common monsters.

Additionally, the auto-update feature worked perfectly.

As for loading ddi log-in monsters, the +/< do work as well, though it will not let you left-click the arrow to bring up it's stat block (a window pops up and says "NPC has no loaded data") even though it's Name, Bonus, Max HP, HP, XP, AC, Ref, Fort, and Will are populated in the list of NPC's.

Keep up the amazing work! :D
 

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I hope I don't come off as pushy but I hope you are able to get these issues resolved soon. I am about to run my group through H2: Thunderspire Labyrinth, and nothing would make running the main modules easier than having this fully functional piece of software that lets me breeze through encounters (as there are a lot of them in the modules).

I know you said you would likely wait until DDI changes their monster stat blocks to reflect the new format, but I honestly don't think they're going to do it. I mean, us non-programmer types would be waiting quite a while for something that may not come.

Also, I really wonder what it will be like to have a PC loaded into the program. What would we get to see by doing so?

Anxiously awaiting responses and updates,

-Dave
 

I know you said you would likely wait until DDI changes their monster stat blocks to reflect the new format, but I honestly don't think they're going to do it. I mean, us non-programmer types would be waiting quite a while for something that may not come.

They will be updating the stat blocks to ALL the compendium after the MM3 launch, that's a certainty.

Regarding other requests, check for updates within dmeh :)
 

ZOMG! IT'S PERFECT!

Only problem (and it's not really a problem) is that when you drag the light blue box of an NPC from a loaded stat-line to a blank one (say, after clicking the "+"), that copied NPC cannot have it's data loaded, though I suppose it's a non-issue since you can load the first one's data.

Otherwise, the thing works perfectly, and I think my group will wonder how I'm getting combat done so effortlessly now!

Now I have to try and custom-build a monster and see if it loads... :cool:
 


I haven't used masterplan to run an encounter yet. Pretty much because i run published adventures, i didn't want to use any complicated tool, just to track the initiative order, hp and effects. If you use masterplan to build your very own encounters using the libraries available out there, i guess you're better off using that. At the end, it's best to try it and see what suits you best.
 

Every time I try to update through the app, it fails, and doesn't tell me why. I'm still on 0.7.0.0 version. Can you post a direct download link to the newest version?
 


Tried upgrading from version 7.0.3 on Windows XP.

Got the following error:
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at DMEncHelper.frmMain.chkUpdates()
at DMEncHelper.frmMain.CheckForUpdatesToolStripMenuItem_Click(Object sender, EventArgs e)

Also the program says "vError: The operation has timed out"
 

As a note, I did not get that message on my Vista machine. Are you sure you have things like the .net framework and XP service packs installed? Please do not misunderstand me, I am not trying to debunk your claim, it's just odd that it worked on Vista and not on XP. In fact I think that would be a world first haha. :lol:
 

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