I've played this twice now. hen Hyacinth transformed, the DM had all other dinosaurs run away. Is that not how it's written?
I've found that high defenses are pretty much mandatory for this LA. I ran a Warden|Cleric that topped out at 31 AC, and I only got hit on crits. The second time I went...
If ability scores are random AND determine combat efficiency, I'm not going to switch to 5e. It's not fun feeling completely ineffective in the team... I know, I've played a poison focused character in a mod full of undead.
I'd like to see it stay around for nostalgia... but have it apply only to skills. Combat could certainly use some standardization, and there is legacy support there too... IIRC in 1e/2e, you didn't get any bonus for stats less than 16. It wasn't a -10 then half thing.
In this case, there also...
I like it. Being mortally wounded but fighting on is a staple of heroic fiction. Dying is still part of the tension, but instead of a let down, it's an opportunity to go out with a bang.
This sounds like a great setup for a dragonslayers campaign. Your PCs are basically poachers - bad guys. Maybe groups of hippie elves try to stop them? Maybe an ancient dragon takes exception to their activities?
NWN1 was pretty bad. The storyline was just horrid. The expansions were good, and NWN2 was pretty good as well.
The isometric D&D games were the best though - Baldur's Gate series, Icewind Dale series, and Planescape. ToEE was pretty good too after installing patches and fixes.
It depends on if you plan on using rot grubs again in this campaign.
Your player came up with a clever idea, reward him for it! Have it do full damage and daze the swarm for a round. After that, it just does full damage (as they adjust to the heat/light/whatever)
I play a mage in my home group, and not *once* have I used magic missile to kill a minion. A lone minion is pretty much ignorable, and minions within 2 squares of each other get bursted.
If your DM is throwing level+4 minions at you, he's doin it wrong.
What?
Melee rogue|ranger can get 3 minor action encounter attacks by 7th level. That means for 3 rounds straight, it can get both quarry and sneak attack in the same round.
Offhand Strike, Ruffling Sting, Low Slash.
...
I'm currently looking at Executioner|Rogue/Warlock for a few reasons...