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James Gasik's latest activity
James Gasik
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
One other thing I believe that is a major change in the culture of D&D today is that many of the players and DMS are gamers from the era...
Oct 18, 2025
James Gasik
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Sure, but one day is not a lot of time and keeping constant time pressure at such a pace becomes contrived. Also, what is the GMing...
Oct 18, 2025
James Gasik
reacted to
Mustrum_Ridcully's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Narrative constraints to contain rules is always problematic, since there is no guarantee the narrative constraints exist or applies...
Oct 18, 2025
James Gasik
replied to the thread
D&D 5E (2024)
Does Innate Sorcery grant True Strike advantage?
.
That's like saying Searing Smite is a buff. Which if you feel that is the case, I guess that's fine then. But I think most people...
Oct 18, 2025
James Gasik
reacted to
pemerton's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
My favourite version of D&D is 4e D&D. It's maths is tight, it's game play is pretty intense, and it does not require the GM to...
Oct 18, 2025
James Gasik
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Welcome to 4th edition! :) In seriousness, that is most how 4e worked. The rituals were usable more often but they cost gold to use...
Oct 17, 2025
James Gasik
reacted to
Lanefan's post
in the thread
D&D General
Weapons should break left and right
with
Wow
.
That's fairly easy to deal with: whoever last flew it counts as the current "owner". Like as if flying it achieves instant small-a...
Oct 17, 2025
James Gasik
reacted to
Whizbang Dustyboots's post
in the thread
Magazines
Dragon Reflections #65
with
Love
.
Akalabeth is effectively Ultima 0. It's Richard "Lord British" Garriott's first game and, yeah, it's an extremely crude version of what...
Oct 17, 2025
James Gasik
reacted to
TiQuinn's post
in the thread
Worlds of Design: Grounding the Game
with
Like
.
We’ve been doing Theater of the Mind now for well over a year, and I have to admit that I’m seriously missing the battlemap and minis...
Oct 17, 2025
James Gasik
replied to the thread
D&D General
Weapons should break left and right
.
What I find interesting is that the Broom somehow knows who it's owner is!
Oct 17, 2025
James Gasik
reacted to
Hussar's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
Heh. Went and dug up the DMG. I was wrong. My bad. One rule that I don't think ever came up was that rings failed 20% of the time...
Oct 17, 2025
James Gasik
replied to the thread
D&D General
Weapons should break left and right
.
Because they had racial bonuses to save vs. magic, Gary decided they were "magic-resistant" to some degree (but not MR magic resistant...
Oct 17, 2025
James Gasik
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I'm not saying my preference I'm saying: boss monsters die too easily: But You can't nerf spell power You can't nerf spell quantity...
Oct 17, 2025
James Gasik
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
They definately didn't listen to feedback on those hide rules.....woof!
Oct 17, 2025
James Gasik
replied to the thread
D&D General
Weapons should break left and right
.
'Fraid not:
Oct 17, 2025
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