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James Gasik's latest activity
James Gasik
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Well that was my thought, when a random encounter with incorporeal enemies came up. But Jeremy Crawford says otherwise, apparently, and...
Oct 19, 2025
James Gasik
reacted to
EzekielRaiden's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Wow
.
I've called this out myself, very recently, within the last couple weeks at most. I was dismissed with, in brief, "It's in our...
Oct 19, 2025
James Gasik
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I suppose that's fair. I thought of it like taking a hollow glass sphere and slicing it in half.
Oct 19, 2025
James Gasik
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah published adventures tend to suck. Leomunds Vault Tech Secure Nuclear Bunker can be a problem.
Oct 19, 2025
James Gasik
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Except there aren't any in that adventure...* And saying "well the DM has to modify the adventure" is all well and good, but why does...
Oct 19, 2025
James Gasik
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I thought so too, until I was introduced to the horror that is Leomund's Tiny Fallout Shelter.
Oct 19, 2025
James Gasik
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
On the other hand, some adventures are basically static, and have no ability to react to the player's actions. Acererak's Tomb of...
Oct 19, 2025
James Gasik
replied to the thread
Playing AS monsters?
.
Yeah, having magic resistance sounds pretty cool until a Cleric's cure wounds fizzles, lol.
Oct 19, 2025
James Gasik
reacted to
Libertad's post
in the thread
Playing AS monsters?
with
Like
.
This has happened a few times in my D&D games, but not enough to be anywhere near the standard. Orcs, drow, etc are semi-common options...
Oct 19, 2025
James Gasik
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Wow
.
Oct 18, 2025
James Gasik
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Wow
.
Have a palate cleanser before we continue the debate...
Oct 18, 2025
James Gasik
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Good points. Overall I think the "balance" lies somewhere in the middle between the two "opposing" viewpoints. Not in the polarizing...
Oct 18, 2025
James Gasik
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Which games? I can't think of any that work quite how you describe. But I came from the era of Pong and Space Invaders, and we always...
Oct 18, 2025
James Gasik
reacted to
Not a Decepticon's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I like how Draw Steel fixed this issue by have PCs start at middle of their pwoer and make both sides stronger the longer the fight goes.
Oct 18, 2025
James Gasik
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Is there anything you can do differently? Consider that there is no "reduced power" statblock for any creature. Or that the CR system...
Oct 18, 2025
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