Recent content by jayoungr

  1. jayoungr

    D&D (2024) A Different Way To Run High Level Monsters

    "Yes" to what? Three rounds?
  2. jayoungr

    D&D (2024) A Different Way To Run High Level Monsters

    How long did the bosses last using this system? Did they typically go down in three rounds, or did it take longer?
  3. jayoungr

    D&D 5E According to the Hasbro Q1 earning call D&D sales are up substantially.

    But if you're talking about today, how many non-D&D games are going digital only and not even bothering to offer print books, or at best print-on-demand?
  4. jayoungr

    D&D 5E Enhancing "The Wild Beyond the Witchlight"

    Linking to a thread that may be of interest: https://www.enworld.org/threads/prepping-for-the-wild-beyond-the-witchlight-the-witchlight-carnival.713008/
  5. jayoungr

    D&D General How would you make "finding out how to break the spell" interesting?

    Just trust me when I say that it fits into the larger story. And whether it can be interesting for the players is my question and the reason I created the thread. Ideally, I want both parts to be interesting instead of just one.
  6. jayoungr

    D&D General How would you make "finding out how to break the spell" interesting?

    I'm looking for suggestions for the research phase, though. In context of this example, that would be figuring out what the potion ingredients actually are. Part 2 is taken care of. I'm looking for suggestions on part 1. The PCs need to work out a counter-ritual rather than just find one...
  7. jayoungr

    D&D General How would you make "finding out how to break the spell" interesting?

    That's not my question, though. I'm looking for ideas on how to let them figure out what flower they need, what the runes say, etc.
  8. jayoungr

    D&D General How would you make "finding out how to break the spell" interesting?

    In one of my games, the PCs are about to encounter a character who is under an enchantment (a custom spell effect, not something in the standard books). They have access to some books on magic, and they have the notes of the wizard who cast the enchantment in the first place. I have ideas for...
  9. jayoungr

    D&D General Western-Inspired D&D adventures

    Is it still available anywhere? I wouldn't mind having a look.
  10. jayoungr

    D&D (2024) Specifying 5e

    I don't care which is used as long as I can tell the difference.
  11. jayoungr

    D&D General Western-Inspired D&D adventures

    They're offering a free one-shot adventure, too. Scroll down to the "Free Demo" on the Kickstarter page, or try this link: The Holdouts Materials - Google Drive There's also this OSE adventure that bills itself as "in the tradition of classic dungeon crawl adventures, but with a phantasmagoric...
  12. jayoungr

    D&D (2024) What are your 2024 houserules?

    @Shardstone , that all looks great! Thanks for posting it. I see a bunch of stuff that I'm tempted to try out in my own games.
  13. jayoungr

    D&D 5E Enhancing "Rise of Tiamat" (Practical stuff to try at your table!)

    Here's a free resource that seems like it could be a fun addition to a Rise of Tiamat campaign: Mace of Tiamat
  14. jayoungr

    Dimension 20 Announces Upcoming Steampunk-Themed Season

    Why wouldn't it? I mean, what's your main concern?
  15. jayoungr

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I'm not a fan, personally. I like having my options open for longer. I think it's because a funnel starts out wide (at the top) and narrows down. But yeah, the practical fuction is different, as you say.
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