Recent content by jbproctor

  1. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    The butcher slashes his axe in an upward motion at Hattori. Just as the axe is about to make contact it abruptly stops as it hits something just a few centimeters in front of Hattori. A light blue shimmer pulses out from the point of impact surrounding Hattori's body and then quickly fades away...
  2. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    Seeing the butcher doubled over in pain Thokas seizes this opportunity to try and rip the axe from his grasp. Thokas reaches in trying to snatch the axe out from his hand. The butcher is able to stiff arm Thokas in the face with his finger-less hand pushing away his advancement. The butcher...
  3. Butcher.jpg

    Butcher.jpg

  4. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    Seamus attempts to sneak into the room without being noticed and hides near a set of steps that ascend up to the next level of the ship. He quickly glances around the room and under the bed to see if he can find any weapons. Under the bed all he can see are a few rats and some long thin bones...
  5. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    The butcher gives a slight smirk and raises his axe to attack Hattori. He brings the axe down with all of his might but Hattori is able to lean just enough as to cause the axe to glance harmlessly off of his adamantine armor plating in a shower of bright orange sparks.
  6. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    Thokas leaps from the bed landing on the butcher wrapping his arms around him. They struggle for a few moments, one trying to out muscle the other. The butcher's face starts to grow red from over exertion but he is able to push Thokas off breaking the attempted grapple.
  7. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    Hattori and Thokas both run into the room and try to grapple and subdue the butcher before he is able to realize what is going on. Hattori reaches the butcher first and moves in to wrap his metallic arms around the him. The butcher is able to duck just in time to avoid the grapple and bashes...
  8. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    "Beyond the door is the bedchambers of a man the pirates call the butcher. He is a disgusting excuse for a human. He is the one who hangs the bodies down here. I have seen him cutting the bodies open and pulling out the insides, eating some pieces and doing strange things with others. We will...
  9. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    Alindia nods her head and says that she will lead the group to the storeroom where the weapons are kept. While Alindia and Ali discuss the layout of the ship Seamus wanders deeper into the room and begins rummaging through old decaying barrels and crates searching for anything of use. All he is...
  10. Bottom deck ship interior.jpg

    Bottom deck ship interior.jpg

  11. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    This is the room that you all are currently in. The oval shapes that are scattered across the middle area of the room are the bodies that are hanging from the ceiling. There are two doors are the northern end of the room and one door to the southwestern part of the room. Let me know if this map...
  12. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    Alindia's voice is but a whisper. "I am not sure how long I have been hiding in the depths of this awful place. A week or two, maybe a month. Time has slipped away from me. They searched for me after I first escaped but gave up only after a few hours. They probably think that I jumped overboard...
  13. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    Hattori reaches down and pulls away a layer of burlap revealing the bloody corpse of a badly bludgeoned elf. "This is where they store the bodies of the unfortunate souls who decide to fight back during their raids. I overheard some of the crew talking about being able sell the corpses for a...
  14. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    The group climbs out of the chute safely and steps into the room. Hattori slowly walks up to one of the objects hanging from the ceiling wraps his robotic arms around it pulling down with all his force. The rope holding it to the ceiling snaps and Hattori drops it to the floor.
  15. J

    Telgrothia: A Song of Savagery & Heroism (D&D 3.5)

    The ceiling in this room is 7 1/2 feet tall. The objects hanging down are anywhere from 3 feet to 6 feet long.
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