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jian's latest activity
J
jian
replied to the thread
Unpopular Geek Media Opinions
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Allow me! It looks rather dated now, but it was totally the (X) bomb in the 80s. https://en.m.wikipedia.org/wiki/X-Bomber
Aug 21, 2025
J
jian
reacted to
Henadic Theologian's post
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Unpopular Geek Media Opinions
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You know what, I'm going to back you up on this one.
Aug 21, 2025
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jian
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The Firebird's post
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Unpopular Geek Media Opinions
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Wasn't aware of this thread. Mine are several -The romance in ESB has aged poorly -Lucas is a brilliant director -Rings of Power...
Aug 21, 2025
J
jian
replied to the thread
Unpopular Geek Media Opinions
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We’re still doing opinions we think are probably unpopular, right? - The Avengers (2012) is a bad film, one of the least watchable in...
Aug 21, 2025
J
jian
reacted to
BookTenTiger's post
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Unpopular Geek Media Opinions
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The Harry Potter book series is a collection of lazy tropes that is elevated by what people read into it, not what's actually there.
Aug 21, 2025
J
jian
replied to the thread
What makes a successful superhero game?
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Yes, that’s true, I hadn’t remembered that. Looking at the Advanced rules now, you make an Endurance check for both: Stun White...
Aug 21, 2025
J
jian
replied to the thread
What makes a successful superhero game?
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Stuns could be resisted or mitigated with a successful Endurance check so they weren’t considered as effective. And yes, we used those...
Aug 21, 2025
J
jian
replied to the thread
Common Pitfalls in Game Design
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In Cortex Prime IIRC you can use PP to add rolled or kept dice as you say, but also to add an Asset or create a Relationship, which are...
Aug 21, 2025
J
jian
replied to the thread
What makes a successful superhero game?
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We all have our opinions, of course, but in a MSH game focused on combat (it was the 90s and we were heavily influenced in our teen...
Aug 21, 2025
J
jian
reacted to
billd91's post
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Common Pitfalls in Game Design
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Sure, but swastikas started as symbols of spirituality and luck and we all know what happened after they were appropriated. So for any...
Aug 20, 2025
J
jian
replied to the thread
What makes a successful superhero game?
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Generally in such games it’s not a requirement to generate Plot Points via role playing (or getting yourself in trouble, rather) but...
Aug 20, 2025
J
jian
replied to the thread
What makes a successful superhero game?
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Just because the comics do have characters who should be able to trivially outperform their colleagues at almost everything doesn’t mean...
Aug 20, 2025
J
jian
replied to the thread
What makes a successful superhero game?
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That all sounds excellent and it’s always great to hear of a campaign really coming together that way. That said, I think we’re talking...
Aug 20, 2025
J
jian
replied to the thread
What makes a successful superhero game?
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Part of the problem is that the superhero genre is actually very, very broad and narratively variable, so what the rules of reality are...
Aug 20, 2025
J
jian
replied to the thread
Common Pitfalls in Game Design
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Coming back to pitfalls in game design, I’d like to talk about one that occasionally comes up in the games I read, which is...
Aug 19, 2025
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