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Recent content by jmartkdr2

  1. jmartkdr2

    General How many D&D groups are you currently in?

    3 Weeknight weekly games (all online and two have been for years) and an every-other-weekend game that was in person before the thing happened. Plus a Pathfinder game that's so irregular I didn't count it.
  2. jmartkdr2

    General Which Edition Had the Best Ranger?

    Not technically D&D, but the only ranger I really enjoyed was 13th Age's take on the idea with mix-and-match elements.
  3. jmartkdr2

    5E It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    Yeah, sorry, I went the wrong direction with this conversation. See my edited post above if you care to.
  4. jmartkdr2

    5E It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    I guess the question I asked remains: what does a non-archer, non-two-weapon, non-beastmaster ranger need to be to be a good ranger? Can you give examples? On second thought, ignore that. It doesn't matter and is the wrong direction to take this. I really don't want to discuss how well 13th Age...
  5. jmartkdr2

    5E It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    Or neither archer nor two-weapon, beastmaster is optional, you can go all-in on casting or be a non caster... I mean, rangers have always had archery, two-weapon fighting and animal companions. If that's you're criteria for them all being the same, then I don't see you would get around that and...
  6. jmartkdr2

    5E It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    I have a hard time seeing this - the classes are very different. Partially because the games are very different, but mostly because the design goals for the classes are so obviously different it would have been amazing if the end results were similar.
  7. jmartkdr2

    5E It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    On the other hand: 13th Age pulls it off, so we know it's doable.
  8. jmartkdr2

    5E Fantasy Grounds Previews of Tasha's Cauldron

    Yeah - I feel the same way, mostly.
  9. jmartkdr2

    5E Fantasy Grounds Previews of Tasha's Cauldron

    That's not fair - Mirrorball clearly wants new stuff, and seems to feel that this is just a remix.
  10. jmartkdr2

    5E Touch AC in 5E

    It's a feature form the attacker's point of view, but kinda crappy if the player built their character to be really tough and the monster just sidesteps that by ignoring all the established defensive options. I'd go with dex saves myself - that's how disintegrate works already and the player...
  11. jmartkdr2

    5E It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    While I've seen the same thing - it's also the class I've seen cause people stop playing a character 'because it isn't fun' the most (as in, the only one I've seen people say "this class isn't fun.")
  12. jmartkdr2

    5E It's official, WOTC hates Rangers (Tasha's version of Favored Foe is GARBAGE)

    ... why did they drop Eldritch Armor? Too much variety in the Warlock class?
  13. jmartkdr2

    5E Assumptions about character creation

    I think the biggest meaningful difference is the fact that 4d6 keep 3 has pretty good odds of giving you a 16 (about 50% chance of at least 1 16 or better IIRC) - which means "starting at a +3 mod" is a reasonable expectation in a rolled game regardless of character race (if you're the sort of...
  14. jmartkdr2

    5E Jeremy Crawford Discusses Details on Custom Origins

    The problem here is: I could argue for any ability score as being 'important to surviving in the Shadowfell' - so any particular array that is chosen is going to be debated. The solution, of course, is to find more evocative features to really tell the story "beyond +2 Con."
  15. jmartkdr2

    General "Hot" take: Aesthetically-pleasing rules are highly overvalued

    There's a big difference between a known unknown and rules that don't really make sense. Obviously a well-designed game avoids the later but can include the former. For myself, I'd prefer the game have clear-enough rules for all the things we might typically do, and especially clear rules for...
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