Recent content by jmartkdr2

  1. jmartkdr2

    I don't get the arguments for bioessentialism

    I think the differences in timescale are a factor here; ttrpg design is only 50 years old. I would think we’ve learned things in that time. Painting, as an art, is hundreds of thousands of years old. We probably haven’t had the same pace of discovery in that field in the past few decades...
  2. jmartkdr2

    I don't get the arguments for bioessentialism

    Species-based subclasses could work if you first universalize the “budget” for subclasses, which they tried but abandoned for 5.5.
  3. jmartkdr2

    D&D 5E (2024) Representing afflictions in D&D 5e - which do you think work best/least dislike.

    My actual favorite is the playtest exhaustion just a blanket -X to all rolls (and dcs) to a max of -10. Simple, affects everyone, easy to track.
  4. jmartkdr2

    I don't get the arguments for bioessentialism

    I broadly agree; but there's at least a spectrum of ways a game's design might support these kinds of distinctions (or not). I don't think we're any closer to a consensus on what part of the spectrum is 'better' in any kind of general or objective sense, though many of us know our preferences...
  5. jmartkdr2

    Daggerheart General Thread [+]

    Among people who started with 5e, I'd say this is true for a majority.
  6. jmartkdr2

    When you play in person, where do you play? (Poll)

    My only current game is at the gm's house, although since his wife is a player it's technically also at a player's house (but I only voted for gm's house.) I've done all of the above, plus at cons which is kinda like #3 but I wouldn't describe it that way.
  7. jmartkdr2

    Daggerheart General Thread [+]

    It's in the Core Rulebook, if you can find a copy.
  8. jmartkdr2

    D&D General Belts of Giant Strength?

    A more direct anti-cheese optional rule would be adding a strength requirement to the belts, so characters who dumped strength can’t use them. IE a belt of hill giant strength might require a (raw, unadjusted) strength of 17, whereas a belt of storm giant strength would require a strength of 20...
  9. jmartkdr2

    D&D General D&D memes thread discussion…

    Shovel Knight winning both ways!
  10. jmartkdr2

    D&D General Belts of Giant Strength?

    This does make building around the item (eg dumping strength and expecting the belt to cover the difference) impossible, which I think most of us would agree is a good thing for preventing cheese (barring certain kinds of silly games where munchkining is encouraged) It can have a weird side...
  11. jmartkdr2

    D&D General Discworld alignments

    Brother Brutha is the epitome of Neutral Good. Om is chaotic neutral by instinct (much like all gods) but accepts some law is better than none. Old-book Omnians, however, were lawful evil or true neutral, while new-covenant Omnians are annoyingly lawful good.
  12. jmartkdr2

    D&D General I finally like non-Tolkien species for PCs

    Draconians and especially kolbolds fill different fantasy niches - kolbolds would be a bad fit for a genneral "dragon-person" race; they're a small race first and craft second. Closer to gnomes but ugly-cute instead of regular-cute. Draconians are closer; they have some evil origin baggage that...
  13. jmartkdr2

    D&D General I finally like non-Tolkien species for PCs

    In practice they're the fourth most popular race, behind humans, elves, and tieflings. (If half-elves are counted as a separate race they come in third). So more popular than dwarves or halflings at least.
  14. jmartkdr2

    What do YOU plan on doing with Daggerheart?

    I never thought about it but - yeah Wegman's would work.
  15. jmartkdr2

    What do YOU plan on doing with Daggerheart?

    Only if you have a quiet pub that’ll let you take up a large table for four hours. That’s a rarity in the US. Game stores, on the other hand, will usually have tables and either sell you food or be near a pizza place.
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