Recent content by jmucchiello

  1. J

    D&D 5E (IC) Scourge of Daggerford

    "So what do you plan to do now?" Escella asks Helgrim.
  2. J

    D&D 5E (IC) Scourge of Daggerford

    That doesn't mean we trust him to take him on a reconn mission for our patron.
  3. J

    Into the Woods

    Terry AC: 20; HP: 9/35; HD: 4/4; Passive Per/Inv: 18/9; Spells: 0/4 2/3; Channel: 0/1; Eyes of Night: 5/5 Spell: Spiritual Weapon (6 rounds left) Concentration Check DC 10: 1D20+4 = [9]+4 = 13 Terry moves over to Bimpnott and casts cure wounds. Her spiritual weapon also glides over and strikes...
  4. J

    D&D 5E (IC) Scourge of Daggerford

    I expected we would spend a time meeting Hegrim and seeing if we wanted to bring him along.
  5. J

    D&D 5E (IC) Scourge of Daggerford

    Escella Bok AC 14; HP 20/33; HD 0/1d8 0/5d6 PP18 SS 4/4 3/3 2/2 SP 2/5 Concentration: Darkness Agreeing with Vairar, Escella curses them for leaving the shelter. There could have been a dozen archers out there or multiple worgs and flinds. She shakes her head as she sends two blasts at the...
  6. J

    Into the Woods

    Terry AC: 20; HP: 9/35; HD: 4/4; Passive Per/Inv: 18/9; Spells: 1/4 2/3; Channel: 0/1; Eyes of Night: 5/5 Spell: Spiritual Weapon (7 rounds left) Terry casts a guiding bolt at Gertrude. It strikes true. She directs her spiritual weapon to hit Gertrude as well. She shouts, "We just wanted to...
  7. J

    D&D 5E (IC) Scourge of Daggerford

    Dang, she was hoping to redirect it. :)
  8. J

    D&D 5E (IC) Scourge of Daggerford

    Escella sends an Eldritch Blast at the Flind and the injured gnoll fighting Helgrim. The Flind is hit pretty hard but the gnoll avoids the beam. EB vs Flind: 1D20+8 = [20]+8 = 28 CRIT 1D10+3 = [3]+3 = 6 Crit Damage: 1D10 = [8] = 8 14 total. EB vs Gnoll 3: 1D20+8 = [4]+8 = 12 Misses 1D10+3 =...
  9. J

    (OOC) Scourge of Daggerford (Full)

    Escella's is 13.
  10. J

    (OOC) Scourge of Daggerford (Full)

    Hiding was more important as evidenced by her next action.
  11. J

    D&D 5E (IC) Scourge of Daggerford

    Escella Bok AC 14; HP 20/33; HD 0/1d8 0/5d6 PP18 SS 4/4 3/3 2/2 SP 2/5 Escella moves to n15 and casts Darkness in that spot using 3 sorcery points, 2 to enable her to see through the darkness and 1 to cast the spell silently and gesturelessly. As she walks past Helgrim she whispers, "Two gnolls...
  12. J

    (OOC) Scourge of Daggerford (Full)

    She didn't manage to stealth and hide? There's lots of rock for her to have disappeared behind.
  13. J

    D&D 5E (IC) Scourge of Daggerford

    Escella Bok AC 14; HP 20/33; HD 0/1d8 0/5d6 PP18 SS 2/4 1/3 1/2 SP 5/5 Escella finds a place to hide in the southwest end of the lodge (M22). She is holding an eldritch blast against whoever enters the lodge with ill-intent. Stealth: 1D20+8 = [12]+8 = 20
  14. J

    D&D 5E (IC) Scourge of Daggerford

    Escella steps next to Tommi. "I am Escella Bok. We didn't not expect to find anyone using this old lodge."
  15. J

    D&D 5E (IC) Scourge of Daggerford

    "Safe travels, Angis," Escella says matter-of-factly. "If our paths cross again it can't come soon enough."
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