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Keldryn's latest activity
Keldryn
reacted to
Umbran's post
in the thread
D&D General
This Makes No Sense: Re-Examining the 1e Bard
with
Like
.
The secret is in realizing that the AD&D rules are themselves only vaguely compatible with the AD&D rules.
Saturday at 4:56 AM
Keldryn
reacted to
Remathilis's post
in the thread
D&D General
This Makes No Sense: Re-Examining the 1e Bard
with
Like
.
On a related to the OP note, considering how perfectly playable the The Strategic Review bard was, the fact the PHB bard was turned into...
Saturday at 4:56 AM
Keldryn
reacted to
Misanthrope Prime's post
in the thread
D&D General
So how do Half-Elfs feel different to Elfs?
with
Like
.
I'd go so far as to say that the cultural differences between half-elf and human and all permutations of elf are far greater than the...
Saturday at 4:30 AM
Keldryn
reacted to
Charlaquin's post
in the thread
D&D General
So how do Half-Elfs feel different to Elfs?
with
Like
.
You may consider “feels like an outsider” to be contrived, but it is the primary appeal of half-elves. Specifically, that they are...
Saturday at 3:56 AM
Keldryn
reacted to
Remathilis's post
in the thread
D&D General
So how do Half-Elfs feel different to Elfs?
with
Like
.
Depends on the edition. In AD&D, they get several benefits a human doesn't (infravision, slight resistance to sleep/charm) and have a...
Saturday at 3:53 AM
Keldryn
reacted to
Whizbang Dustyboots's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
I also like the specificity of it. If you don't like her knight, assassin or monk, that's OK, because they are very clearly not meant to...
Saturday at 2:55 AM
Keldryn
reacted to
Scribe's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
Yeah she nails it for me across the board so far.
Saturday at 2:55 AM
Keldryn
reacted to
Scribe's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
Monk was on the Kickstarter updates, as an embedded image.
Saturday at 2:55 AM
Keldryn
reacted to
overgeeked's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
It’s always great to see Kelsey’s slick designs. That feels like the essence of a monk to me.
Saturday at 2:55 AM
Keldryn
reacted to
Fenris-77's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
I'm lips deep in designing my SD city/setting supplement and a lot of design thought is being given to a couple of key areas. One, how...
Saturday at 2:53 AM
Keldryn
reacted to
Reynard's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
For my own part, I don't usually use a torch timer (though I still "attack the light") nor do I use always-on initiative (because it is...
Saturday at 2:43 AM
Keldryn
reacted to
Scribe's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
I'd agree. The fact its so clean, allows for ease of expansion, while its very clear core of SS/Dungeons, has an appeal, its so flexible...
Saturday at 2:43 AM
Keldryn
reacted to
Reynard's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
Just to be clear, I don't have a problem with SD being the "5E lite" it seems to be, or people hacking it in all kinds of way. That is...
Saturday at 2:43 AM
Keldryn
reacted to
Whizbang Dustyboots's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
The game ended with them returning to home base, consulting with the wizard NPC I have on hand for magical exposition dumps, and...
Friday at 11:46 PM
Keldryn
reacted to
Angus MacDeth's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
Wait... Why be coy? Are we not allowed to mention ACKS II by name (which I'm assuming is the game in question)? As far as I'm...
Friday at 11:34 PM
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