Recent content by Kobold Stew

  1. Kobold Stew

    D&D General 5E species with further choices and differences

    One game that differentiates species in a meaningful way is Burning Wheel. Among other differences, there is a built-in difference in terms of a fundamental drive, the emotional attribute. Orcs have Hate, Elves have Grief, Dwarves have Greed, and humans (optionally) have Faith. It doesn't need...
  2. Kobold Stew

    Spoilers Star Trek: Strange New Worlds - Season 3 Viewing (Spoilers)

    Have we? We've seen two short out-of-context visions. I believe that they have left room for interesting storytelling that adds meaningful dimensions to the event. All need not be what it seems.
  3. Kobold Stew

    Spoilers Star Trek: Strange New Worlds - Season 3 Viewing (Spoilers)

    I think they have to show it. It's the defining event of who Pike is, and all his optimism and humanity that we see in SNW exist in an implicit contrast with what he becomes. Now, I'm fully aware that some trek series have had anticlimactic endings, but not paying this off would be up there with...
  4. Kobold Stew

    Spoilers Star Trek: Strange New Worlds - Season 3 Viewing (Spoilers)

    What is the source for that?
  5. Kobold Stew

    D&D General 5E species with further choices and differences

    I am sure there are many viable 3rd party products. I was talking only about WotC books. I should have been clearer.
  6. Kobold Stew

    D&D General 5E species with further choices and differences

    ...of which, things like Elven Accuracy are so overpowered that they become must-buys for any character that might possibly use them.
  7. Kobold Stew

    D&D General 5E species with further choices and differences

    Welcome to the boards! There is not. The best resource for species right now is Monsters of the Multiverse, which came out pre-2024, but is easily adapted and mostly balanced. Since 2014, the designers haven't really explored the species design space. It's just not where their interests lay...
  8. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    We don't have her spellbook, I don't think, only her notes. But whatever. We'll see what the notes indicate (if anything) and then proceed.
  9. Kobold Stew

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Torhak has dismissed the mercenary. He can leave in the direction of the kobolds. "Better leave that sword here," Urgan suggests. "That will ensure you have safe passage". Honestly, he has no idea if that's true, but it seems likely. Urgan moves the flaming dagger away from Valendra's throat...
  10. Kobold Stew

    D&D 5E (2024) One Store's Sales (D&D 2014 & 2024)

    These are really interesting numbers. Three things I notice. 1. The consistency in ratios between 2014 and 2024 books. PHB (2024)/(2014) = 130/302 .430 MM (2024)/(2014) = 64/129 .496 DMG (2024)/(2014) = 88/197 .447 Since I think you'd expect the PHB to be the best continuous seller after...
  11. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    That's fine for me then. Team Spelunkolakefiltrate.
  12. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I'll be clearer: are we going to the others with the intention of leaving her and coming back, or are we re-uniting the party? I'm in for the latter, not for the former, and I can convince Urgan to agree with me.
  13. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I said this a while back, but I am not sure we can trust Valendra to tell us how the teleporter works. She might send us to the wrong location, etc. If we are going through for the sake of reuniting the party, then I'm onboard and will accept the risks. If it's purely in-game, though, I don't...
  14. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Fair; but we could also offer to pay them to keep them alive. I honestly don't see an alternative where Valendra lives, given all that's going on. Is she carrying her spellbook, by chance?
  15. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Meanwhile, in the caves.... I propose we let the Merc go (the way we came in), or he can be tied up, bound and gagged, like Valendra will be and left with the kobolds. Either way, I think we have the information we need to proceed. Is that right?
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