Recent content by Kobold Stew

  1. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Holiday cheer to everyone!
  2. Kobold Stew

    Best Christmas films

    (2) Alt Christmas film, if you can find it, is Bill Forsyth's Comfort and Joy: Glasgow radio dj gets caught up in a gang war between ice cream companies, at Christmas. (Admittedly, not released at Christmas, but then again every Christmas song you hear was recorded in like May or June. And I...
  3. Comfort_and_joy.jpg

    Comfort_and_joy.jpg

  4. Kobold Stew

    (OOC) The Dog Days of Doom

    Sorry to have been slow in updating my character -- picking a feat was hard! In the end I am going to see how effective Sentinel can be on an otherwise ordinary rogue.
  5. Kobold Stew

    White Dwarf Reflections #35

    This is a great issue. I remember the Star Frontiers ad inside, that said that if you wanted to actually have a playable science fiction role-playing game, you needed to use Star Frontiers (and not, implicitly, Traveller). The people I played traveller with thought that was hilarious.
  6. Kobold Stew

    D&D 5E (2024) Ranger sub-class that make somewhat decent melee?

    All of the 2024 PHB options give you something solid enough up to level 11 or so. After that, the benefits tail off. 1. beast master gives you a pet to fight alongside. No real damage boost, but tactical control and fun. 2. Fey wanderer +1d4 once per turn (edit: per target). This is the weakest...
  7. Kobold Stew

    (OOC) The Dog Days of Doom

    Hey! Fantastic! I'm very happy for this to keep going. I think the pace you have set is reasonable, but I'd be happy with higher expectations -- if you call for an action, I think everyone should be able to do things in 72 hours. It's so easy for this to drag; if you'd be up for it...
  8. Kobold Stew

    What's the best die type and why is it the d12?

    d6 -- the People's Die.
  9. Kobold Stew

    D&D General Dragonmarks in other settings

    Simply not true, though you are right that is how many play. RAW (PHB p. 36) is that you choose a background from 2024 and your DM might offer additional options (including legacy options). Similarly, custom backgrounds as presented in the DMG are to be made in collaboration with the DM.
  10. Kobold Stew

    D&D General Dragonmarks in other settings

    Ah, so your concern is with Potent Dragonmark, not the starting feats. That's possible. So with a two-feat investment, at level 4, a character can cast a single spell once per short rest of level 1 or 2, and by level 10 it becomes up to a single level 5 spell. Yes, it's effective. To return to...
  11. Kobold Stew

    D&D General Dragonmarks in other settings

    This seems a really deeply felt response, and I find it surprising. Which Dragonmarks do you find more powerful than, say, Magic Initiate (Wizard)? Find Familiar, True Strike, and another wizard cantrip, cast with Int, Wis, or Cha, seems to me a high benchmark that (arguably) none of the...
  12. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Team Caves: what's up? Who wants to do what? There's an illusion up if we want to flee; there's an illusion up if we want to fight. We seem to be down a man already -- hopefully the rest are about?
  13. Kobold Stew

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Don't have a plan! But since we're not surprising them, it buys us 6-18 seconds or gives us cover we (you) can use for ranged attacks after 6 seconds. My thought was that the webs could move forward, closing them off each turn (the Image can move) which gives them a sense of some threat that is...
  14. Kobold Stew

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    The skittering of a thousand spiders echoes in the chamber, and in seconds there are thick sticky webs filling the entrance into the chamber. Somewhere, a hyena howls. The webs appear to pull Merrick into them as they form, obscuring him. Bonus action: Minor illusion, for sound of skittering...
  15. Kobold Stew

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Scamp pads into the trophy room, sniffs the Dragon skull and shakes his head. Urgan enters, still uncertain about Valendra's instructions but willing to trust her. "Hmph. This is where the kobolds didn't want us to go. If her instructions were right..." he begins, not naming her, and trusting...
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