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kunadam's latest activity
K
kunadam
reacted to
Uni-the-Unicorn!'s post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
with
Like
.
Yikes! I would find new players. I would never play with a DM who I don’t trust to play a cooperative RPG. D&D is not player vs DM...
Oct 21, 2025
K
kunadam
reacted to
Selganor's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
with
Like
.
Speaking of guidelines... How many combat (and other resource draining) encounters do you usually have per long rest? D14 assumes 6-8...
Oct 21, 2025
K
kunadam
reacted to
lichmaster's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
with
Like
.
One way I found to make combats more engaging and less swingy (to the extent possible by D&D) is to use alternating initiative. This...
Oct 21, 2025
K
kunadam
reacted to
Deset Gled's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
with
Like
.
Do you have anything against introducing a meta currency? Give everyone one meta point/plot point/magic doodad point that can be cashed...
Oct 21, 2025
K
kunadam
reacted to
Micah Sweet's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
This is why I lament the fact that art is so (IMO) overvalued in this industry. The difficulty in adding enough of it to satisfy some...
Oct 16, 2025
K
kunadam
reacted to
Faolyn's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
Here you could simply do a generic animal folk. Take a look at how Ebberon's Shifters are done. Instead of doing each individual type of...
Oct 7, 2025
K
kunadam
reacted to
billd91's post
in the thread
D&D General
How much Ars Magica is in Dungeons and Dragons 3e?
with
Like
.
I suspect it was less about compensating for mages feeling kind of underpowered in 2e than removing official rules complications that...
Sep 14, 2025
K
kunadam
reacted to
Voadam's post
in the thread
D&D General
How much Ars Magica is in Dungeons and Dragons 3e?
with
Like
.
My memory is that abilities in Ars Magica are similar to ability modifiers in 3e. AM Mages are designed to be more powerful than grogs...
Sep 14, 2025
K
kunadam
replied to the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
.
If you do not want a 5 minute workday, they you need to change the design of the game. D&D as it stands is about resource management...
Sep 14, 2025
K
kunadam
reacted to
Steampunkette's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Haha
.
Right now it's designing because my brain got stuck on an idea at 3am and acted like a disobedient puppy, endlessly savaging the idea...
Sep 14, 2025
K
kunadam
reacted to
mamba's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
So you are compressing the 20 levels into 10 rather than shaving off 11 to 20, and if anything increase the power at the higher levels...
Sep 14, 2025
K
kunadam
reacted to
Horwath's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
I would add a feat at every level in addition to class feature(that can be fixed or multi choice), then for MC, you can spend that feat...
Sep 14, 2025
K
kunadam
reacted to
Rainbow Scissors's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
Rather than cutting things down to 10 levels, I would prefer to embrace more of 4E. Have 30 levels split into chunks that have less of...
Sep 14, 2025
K
kunadam
reacted to
mamba's post
in the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
with
Like
.
You are expecting much from a company that is basing the new starter set on Keep on the Borderlands...
Aug 25, 2025
K
kunadam
replied to the thread
Starfinder
Warframe--Powered By Starfinder--Coming To A Tabletop Near You!
.
TBH I do not like it. I would have much preferred a new star system (Tau).
Aug 20, 2025
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