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kunadam's latest activity
K
kunadam
reacted to
Uni-the-Unicorn!'s post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
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Like
.
Yikes! I would find new players. I would never play with a DM who I don’t trust to play a cooperative RPG. D&D is not player vs DM...
Oct 21, 2025
K
kunadam
reacted to
Selganor's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
with
Like
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Speaking of guidelines... How many combat (and other resource draining) encounters do you usually have per long rest? D14 assumes 6-8...
Oct 21, 2025
K
kunadam
reacted to
lichmaster's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
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One way I found to make combats more engaging and less swingy (to the extent possible by D&D) is to use alternating initiative. This...
Oct 21, 2025
K
kunadam
reacted to
Deset Gled's post
in the thread
Level Up (A5E)
Removing Pointless Death (+)
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Do you have anything against introducing a meta currency? Give everyone one meta point/plot point/magic doodad point that can be cashed...
Oct 21, 2025
K
kunadam
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Micah Sweet's post
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D&D General
D&D 6e ala Steampunkette: Structural thoughts
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This is why I lament the fact that art is so (IMO) overvalued in this industry. The difficulty in adding enough of it to satisfy some...
Oct 16, 2025
K
kunadam
reacted to
Faolyn's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
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Here you could simply do a generic animal folk. Take a look at how Ebberon's Shifters are done. Instead of doing each individual type of...
Oct 7, 2025
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