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Lanefan's latest activity
Lanefan
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
I disagree. The point of a healer is to mete out those healing resources wisely. For healing purposes, you're going from Cleric...
Oct 14, 2025
Lanefan
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Though you probably intend this as sarcasm, it's also quite true. Just make it... Encounter balance? Figure it out yourself. Here's...
Oct 14, 2025
Lanefan
replied to the thread
D&D General
Weapons should break left and right
.
Looks good. The only thing that seems really counterintuitive is that the base price doesn't apply to "standard", i.e. new out of a...
Oct 14, 2025
Lanefan
reacted to
M_Natas's post
in the thread
D&D General
Weapons should break left and right
with
Like
.
So, I hammered out a system of how a breaking system could look like. It’s probably not perfect, but it’s a solid starting point. In...
Oct 14, 2025
Lanefan
reacted to
Micah Sweet's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Not seeing a lot of faith in your fellow gamer here. We were all new once, and we all worked through to get better.
Oct 13, 2025
Lanefan
reacted to
Zardnaar's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
5.5 has already removed encounters per day. Its an art form not a science. We've had 3 editions in a row essentially suck at it...
Oct 13, 2025
Lanefan
reacted to
Micah Sweet's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Does any book that uses CR refer to it as a training system you should eventually wean yourself off of?
Oct 13, 2025
Lanefan
reacted to
Paul Farquhar's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
What does your gut tell you? Since 1st edition that has been the most reliable method.
Oct 13, 2025
Lanefan
reacted to
Micah Sweet's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
People managed to muddle through before 3e introduced CR. It's not IMO needed.
Oct 13, 2025
Lanefan
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Conceptually, the idea seems sound though the numbers could use some tweaking. If the goal-length for an encounter is 3 rounds then...
Oct 13, 2025
Lanefan
reacted to
AnotherGuy's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Please note I'm not here to get caught up in semantics and super sharp definitions, that is not my game here. But generally speaking it...
Oct 13, 2025
Lanefan
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
You're conflating role-playing complexity with mechanical complexity. They are not the same. Forcing them to strategize - i.e. adding...
Oct 13, 2025
Lanefan
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
I think it's not so much that they intrinsically want to play the game that way as they've been conditioned to play the game that way...
Oct 13, 2025
Lanefan
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
Trial and error is the answer, yes. Beyond that, all it needs a bit of perhaps-intentionally vague guidance suggesting the DM compare...
Oct 13, 2025
Lanefan
reacted to
RangerWickett's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Haha
.
In 2E I saw a fighter solo a good chunk of the Green Bay Packers stadium. (One very bored morning waiting for a ride, we got out a sheet...
Oct 13, 2025
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