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Lanefan's latest activity
Lanefan
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
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Ditto, and they're Hobbits here too. :) Me neither, and it shows - far too often. (and my players, thinking they're being nice I guess...
Feb 11, 2026
Lanefan
reacted to
Tesral's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
I do not have the Tolkien estate breathing down my neck. I'll look at it. I do not have a proofreader. You were right, I fixed it...
Feb 11, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
The "risk" lies in not knowing, which may have negative ramifications later. As it would be impossible to tell the players every single...
Feb 11, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
How is that poor design? If, say, the roll is to see if someone knows something obscure then sure, the character with the Knowledge...
Feb 11, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
.
We used roll under all the time in our mostly 1e games.
Feb 11, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Divorce your thinking from "strictly one character per player" and you'll soon get here. :) My current group is four players but these...
Feb 11, 2026
Lanefan
reacted to
LordEntrails's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
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Hmm, if only some RPG had something like ageing tables...
Feb 11, 2026
Lanefan
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I think the aim should be to make it like real life at least in way any good fiction feels real and evokes real emotions. Now if rules...
Feb 11, 2026
Lanefan
replied to the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
.
Love that you still call them Hobbits! :) FYI there's a typo in the first line of your Elf height-weight table, a couple of digits seem...
Feb 11, 2026
Lanefan
reacted to
Tesral's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
That depend entirely on who you talk to. I say no. I find the Pathfinder power creep too much. But I do not have to have Humans as...
Feb 11, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
Sure. To me this is something of a feature rather than a bug, and people are always free to play differently-structured parties just...
Feb 10, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
D&D General
[+] More Robust 'Fantasy Race' Mechanics for D&D-alikes / Redeeming 'Race as Class' for Modern D&D [+]
with
Like
.
To be honest, I'm never completely comfortable with any party that doesn't include at least one human. I feel it adds necessary (to me)...
Feb 10, 2026
Lanefan
reacted to
Johnsy's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
Is “digital first” just marketing speak? I’d be concerned if they de-incentivise in person, non-digital play. I really liked all the...
Feb 10, 2026
Lanefan
replied to the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
.
The bolded could (and, I think, would) get messy the moment anyone in the combat has the potential to affect more than one "group" or...
Feb 10, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
D&D General
When Was it Decided Fighters Should Suck at Everything but Combat?
with
Like
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Or you could increase the difficulty of a maneuver if you try to use it multiple times in the same situation, to represent one's...
Feb 10, 2026
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