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Lanefan's latest activity
Lanefan
reacted to
TwoSix's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I would agree with this. I think adding longer-term consequences to being knocked out of combat has some solidly positive effects on...
Mar 11, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
Let's Talk About Metacurrency
with
Like
.
It is desirable to me, as GM or Player, because the alternative makes zero sense to me. If you're concerned about getting hurt and...
Mar 11, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
You've played different games than I, then, particularly around the 'solace in each other's arms' piece. Character romances (and...
Mar 11, 2026
Lanefan
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Though to be fair, with the current natural healing rates this is absurd too. How can you have suffered real injuries if you're...
Mar 11, 2026
Lanefan
reacted to
mamba's post
in the thread
Let's Talk About Metacurrency
with
Like
.
but they can feel exhausted and sore, maybe even bruised, and know that drinking that potion helps with that
Mar 11, 2026
Lanefan
reacted to
Reynard's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Right but every time the previous blows landed, there is a very high probability that the fiction was about getting hit: bruises, blood...
Mar 11, 2026
Lanefan
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
I suspect Dragonlance provided a much bigger push in the AP direction than did anything else in the early days.
Mar 11, 2026
Lanefan
reacted to
Laurefindel's post
in the thread
Why do so many campaigns never finish? Genuinely curious what others think
with
Like
.
Echoing comments that not all campaigns have a planned ending to start with. As a matter of fact, campaigns having a planned ending is...
Mar 11, 2026
Lanefan
reacted to
Sacrosanct's post
in the thread
AD&D 1E
Rules that are kinda cool but everyone forgot
with
Like
.
IME, leveling is today's game is much, much faster than it was when we played 1e. I've had PCs reach level 10+ in 5e in under a year...
Mar 11, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
Long-term stats from our old-school games shows Thief-types and Mage-types have roughly the same overall survival rates as the...
Mar 11, 2026
Lanefan
reacted to
tetrasodium's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Since your entire point about boring bag of HP is being ignored and dismissed with silly debate over if people dislike the potential...
Mar 11, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
Not to pick on you here as others upthread have said similar things, but giving only bonuses or improvements without at the same time...
Mar 11, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
Given that the OP asks us to give our opinions on metacurrency, and that "Ugh, I don't like it" is a valid opinion, I fail to see the...
Mar 11, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
CWaRLaRDS - Cwarlards - kinda just rolls off the tongue, doesn't it. :) "C. Warlards, Physician and Surgeon, at your service. Please...
Mar 11, 2026
Lanefan
replied to the thread
D&D General
Design issues with 5e
.
As a design change at the real root level, make combat considerably more risky so as to encourage non-combat or very one-sided-combat...
Mar 11, 2026
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