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Lanefan's latest activity
Lanefan
reacted to
Stalker0's post
in the thread
D&D General
Design issues with 5e
with
Like
.
One thing that I haven't seen mentioned is the crappiness of treasure in 5e. Not the magic items I think those are generally fine (as...
Mar 12, 2026
Lanefan
replied to the thread
D&D General
AI Art for D&D: Experiments
.
Some of these would be great character portraits if they were standing alone and not overlapping with other characters in the image. :)
Mar 12, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
Only if the attack hits. The poison has to have been potentially delivered in order for a saving throw to even be required.
Mar 12, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
In play I try - in vain, often, but I do try - to discourage the use of actual numbers when talking about hit points, preferring instead...
Mar 12, 2026
Lanefan
reacted to
Umbran's post
in the thread
Let's Talk About Metacurrency
with
Like
.
So, that's actually an interesting bit. Because, those of us who have doe or currently do actual simulation of reality for, say...
Mar 12, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
I oppose design that leads to the bolded. I want the PCs to be directly representative of the population, or at least of what anyone in...
Mar 12, 2026
Lanefan
reacted to
mamba's post
in the thread
Let's Talk About Metacurrency
with
Like
.
As I said, that PCs and NPCs are different is something @Micah Sweet already disagrees with, so any argument that hinges on the PCs...
Mar 12, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
A few things to note here. First, it's not likely to be 1 in 100. 1 in 1000, though, I can see; higher in urban areas and...
Mar 12, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I subscribe to TSR worldbuilding conventions in large part, where NPCs can have classes, or not, depending on what they do and who they...
Mar 12, 2026
Lanefan
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
I don't think A-series Slavers was ever intended to be anything more than a connected series of tournament modules. The G-series was...
Mar 12, 2026
Lanefan
replied to the thread
Why do so many campaigns never finish? Genuinely curious what others think
.
Before. A quick google shows the WFRP campaign as being "late 1980s" and that WFRP as a system didn't exist until 1986. Dragonlance...
Mar 12, 2026
Lanefan
reacted to
TwoSix's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I mean, I don't know anyone (not even myself!) who actually communicates the number of hit points a character has within the fiction...
Mar 11, 2026
Lanefan
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
True, but it also is true that the D&D has over the years gotten less gritty and more high fantasy. It was never particularly gritty or...
Mar 11, 2026
Lanefan
replied to the thread
Let's Talk About Metacurrency
.
So, a prototype of a Wounds-Vitality hit point system then, where everyone has 6 Wound points. 'Bout bloody time. How does poison...
Mar 11, 2026
Lanefan
reacted to
Micah Sweet's post
in the thread
Let's Talk About Metacurrency
with
Like
.
They are the same thing mechanically. Luck doesn't have an in-setting explanation. The Force does, explicitly.
Mar 11, 2026
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