Recent content by Lawngnome4hire

  1. Lawngnome4hire

    Your favourite gaming mechanic?

    Shadow of the Demon Lord has a similar, but in my opinion better mechanic. Instead of rolling another d20 and picking the highest or lowest to keep, you roll a number of d6s as set by the GM and take the highest d6 and add it for boons, or subtract it for banes, to the d20 roll. Still has a big...
  2. Lawngnome4hire

    What system would you use for gritty fantasy?

    Shadow of the Demon Lord. Plays quick and is easy to learn, but character customization is very deep. It's also extremely dark and twisted, with excellent sanity and corruption mechanics.
  3. Lawngnome4hire

    [Offline][San Antonio][Numenera] GM seeking players!

    I'm looking for players to start a new regular game playing Numenera. The game will be held in the Med Ctr area, every other week, on either Saturday evenings or Sunday afternoons depending on what works best for everyone. No experience is required, and books will be provided. Just bring...
  4. Lawngnome4hire

    System for Old School Dungeon Crawl + Modern Setting?

    Savage Worlds is definitely light, fast, and easy to use. And it can accommodate any genre with relative ease. However if you try and run a party through an old school dungeon crawl you're likely to slaughter the party very quickly. The thing you have to remember is that D&D, especially older...
  5. Lawngnome4hire

    Creating a Tabletop RPG - Tips, Ideas, et al

    The mechanics are pretty simple. They have free test drive rules with a sample adventure if you want to check it out. https://www.peginc.com/store/savage-worlds-test-drive-lankhmar/
  6. Lawngnome4hire

    Creating a Tabletop RPG - Tips, Ideas, et al

    Savage Worlds would handle something like this very well I think. It has robust tools for generating races, worlds, starships, walkers etc. Easy to use rules for chases, vehicular and space combat, and cyberpunk style hacking etc. The powers system is very flexible and easy to adapt to suit your...
  7. Lawngnome4hire

    Post-Apocalyptic 'Mad-Max', which game to use?

    Savage Worlds also has Broken Earth, The Day After Ragnorak, and some other post apoc settings available. There's also a fan made Gamma World conversion.
  8. Lawngnome4hire

    Post-Apocalyptic 'Mad-Max', which game to use?

    Not to derail, but does anyone know where I can find a print copy of Apocalypse World? There's a price listed on their website but no link to where you can purchase it.
  9. Lawngnome4hire

    Post-Apocalyptic 'Mad-Max', which game to use?

    Savage Worlds would be my top pick, especially if you want to simulate the cinematic action of Fury Road. Apocalypse World, and Fate Core would both be great choices for a more narrative style game. If you want something with more D&D like you could use Gamma World. And while more super hero...
  10. Lawngnome4hire

    Post-Apocalyptic 'Mad-Max', which game to use?

    There are a lot of systems that can handle this type of game and they all have different advantages. So it depends on what kind of game do you want to run. Mini's or narrative combat, heavy combat or story focussed, simple rules or lots of crunch?
  11. Lawngnome4hire

    what's a great steampunk campaign (system doesn't matter)?

    Are you wanting a scripted campaign to follow or a setting to build your own story on top of? Deadlands is a wild west horror setting with lot's of steampunk elements. It's very comprehensive with multiple plot point campaigns and adventures to choose from. Shattered Skies is another good one...
  12. Lawngnome4hire

    New Forum Poll

    I think "Horror RPGs" is more likely to be successful than calling out either specific game. I think genre's is a better approach. The issue with calling out a specific game is it discourages the ones you don't mention. We have the system prefixes for when we want to refer to mechanics, and...
  13. Lawngnome4hire

    Looking for some System suggestions.

    Closest I can think of would be Savage Worlds. It's level less, sort of. It has ranks but they aren't as drastic a jump as d20 levels are. No downtime rules by default, but the guys who make Shaintar put one out, it's on DriveThruRPG for a few dollars. The magic is very flexible. There are...
  14. Lawngnome4hire

    Strengths and Weaknesses of WEG's d6 compared to FFG's new system?

    Is there anyone that has experience with both systems that wouldn't mind pointing out the strengths and weaknesses of these two different Star Wars systems? I haven't played either yet but everyone in my gaming group is a Star Wars fan so it's something we've considered giving a try. I know the...
  15. Lawngnome4hire

    Request for Star Wars RPG forum

    Thanks for giving it a try. Hopefully the Star Wars fans that frequent this site will see it and hop in here.
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