Yeah, thanking ye all - I have had some success with DCC using it to run ASE (Anomolous Subsurface Environment) on the fly and that may be the way to go, I agree that it injects more "chaos than tactics", but it's fun & still by doing this breaks out of the "I roll to hit... next..." rut. I'll...
One feedback I get from my group with most D&D variants (excepting 4E) is the lack of options they feel their characters have in combat "I roll to hit, next" so to speak .... There are so many OSR variants out there now I'm wondering which might give a "richer tactical challenge" "out of the...
I'm a little surprised that no one has yet mentioned Clark Aston Smith's "Averoigne" series (Averoigne - Wikipedia)... You have the gothic imagery and dark forests of a land where you really don't want to stray from the well travelled paths... add some of Jack Vance's Lyonnesse et voilà...
Of...
Has anybody tried this, any tips or issues encountered ? I'm looking for to create a "more like D&D 4E" combat style and the 13th Age distance/area abstraction mechanic doesn't appeal to me...
The Runewild by Sneak Attack Press, the hard copy of which is a current reading, comes across as a "full of flavour" fey/fairytale themed hexcrawl campaign for 1st to 10th levels?
I'm hoping to run some Amethyst characters next year in a home-brewed setting, so a "4E with guns" type game.... The production values (of Amethyst) are good & the at-will, encounter, daily powers etc. nicely themed to the modern/"post-apoc." type background whilst retaining the familiar 4E play...
The Fear of a Black Dragon podcast has reviewed a few "river orientated" scenario/campaigns in its time. Death on the Reik of course but also (and especially here) Qelong & for ambiance a background Yoon-Suing...
Some Chinese mythological variants have a celestial bureaucracy that decide the individual's fate after death. Not an outcome determined by deity decree but more judgement by oligarchy(?)... (though shall not buck the system)...
Large scale isometric maps of the under-dark (OK maybe a bit niche but ever since the dungeoneer's survival guide I've loved these & yes I am in on the Survivalist's Guide to Spelunking Kickstarter)....
Enjoyed it, would watch it again, some nice minor twists & turns and a Bourne / Mission Impossible / James Bond type vibe with touches of humour as well as some dark moments, three point eight recurring out of five?
Harn would seem to be a background that would readily support this type of campaign & Harn Pottage a free Fanzine would provide further inspiration etc. Columbia have been selling copies of the continental map for 1c plus P&P too....
I ran the Night Below back in the day, 2nd edition & it became "a bit of a slog" just one genocidal encounter after another with exponentially increasing levels of additional work for the GM fleshing out the major encounter sites... honestly I felt the D series did it earlier & better... TNB...
Exactly, the Roman Empire took centuries to collapse & Byzantium etc. arguably took up the torch... Whilst even in such benighted places as Gaul or Brittan life went on as "normal" in places whilst in other areas the lands were devastated. Just replace Goth, Angle, Jute or Dane with Orc & Goblin...