As someone who hasn't watched the show but is very aware of its ties to D&D, I was pondering something in regards to Vecna being a villain in the current season.
As D&D is a tabletop game in the universe of the show, were Gary Gygax and Dave Arneson aware of the various monsters in the series...
The Dungeon Dudes recently put out a KickStarter for a Daggerheart conversion for this adventure. And between now and then, they released a setting sourcebook (Sebastian Crowe's Guide to Drakkenheim), a bestiary (Monsters of Drakkenheim), and several stand-alone smaller adventures (In Search of...
Apologies for the very late reply, it slipped by me.
If you mean Ghostfire Gaming, I don't see anything saying as such, so it's better to be cautious. I'd recommend contacting them directly; I heard from others that they're timely with their replies.
My Predictions:
1. Dark Sun for 5e.
2. A sourcebook on how to convert entire settings to the Forgotten Realms.
3. A 2024/5.5 update for Xanathar's and Tasha's. I can totally see WotC charging twice for the same product.
4. An adventure or regional setting sourcebook leeching off of the success...
They can craft it at 6th level. Why should 14th level be the byline, in your opinion? There are spells that can do multi-target Frightened condition at much lower levels, and the save DC being static means that it doesn't improve like it would with a known/learned spell. It's an effective magic...
It sounds like this may be a limitation of the specific website software in how it incorporates options, as opposed to something intended in tabletop play. It's an issue still worth raising to site support, although I wouldn't know who to contact as I don't use Beyond for chargen.
Thank you, made a correcting edit.
So I have the D&D Beyond version, and for +1/+2 weapons and armor, I don't see anywhere in the text where it mentions that a Magic Item Plan for the weapon/armor options can only emulate a specific piece of equipment once chosen. They're just "Weapon, +1" and...
1. It more or less does the same things rolewise, but with improvements where I mentioned. So to me it's like an Artificer Plus.
2. Yes, the formatting's easier to read and there's less mixture of fluff and crunch within the same sentence; so when you get rules, you get rules.
3. I don't think...
Eberron Artificer, Old vs New
While I won't be doing a full review of Forge of the Artificer, at the very least I figured to cover its updated Artificer class for the 2024 ruleset. For comparison, I'm going to be using the 5.0 Artificer from Tasha's Cauldron of Everything, which I'll call the...
It released on Drive-Thru RPG earlier today.
I don't have it, but wanted to share nonetheless. From looking at the preview and product blurb, the things that stand out the most to me are the classes. There's no Thief, but there is a Burglar, which may be a renamed version. There's no Halflings...
The only experience I have with his adventures are the Avatar trilogy, which get a lot of criticism for the railroaded nature.
Same here!
Thank you for the explanation. I still think that he'll be applying a bit of a "personal touch" that will make it through into the work.
The DM's Guild...