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loverdrive's latest activity
loverdrive
replied to the thread
[Homebrew] Cards > dice
.
Because you aren't relying on random chance to succeed, if you have high cards you can spend them on actions that otherwise would...
Sep 23, 2025
loverdrive
replied to the thread
[Homebrew] Cards > dice
.
Pushing/taking devil's bargain is much better used on effect under this system, yeah. Although, benefits of pushing yourself for a card...
Sep 23, 2025
loverdrive
replied to the thread
[Homebrew] Cards > dice
.
Oh wow I don't remember writing this post. Insomnia, huh.
Sep 23, 2025
loverdrive
replied to the thread
D&D General
Hit Points are a great mechanic
.
There's an interesting GDC talk about "pink noise" randomness in boardgames where it's supposed that randomness where the result is...
Sep 23, 2025
loverdrive
replied to the thread
D&D General
Hit Points are a great mechanic
.
Sure. No model is going to be free of some weird cases. I debated whether to include the tangent on verisimilitude, because ultimately...
Sep 23, 2025
loverdrive
posted the thread
[Homebrew] Cards > dice
in
*TTRPGs General
.
What it says on the tin. The inherent issue I see with dicerolls is that they generate randomness after the fact, and, combined with...
Sep 22, 2025
loverdrive
reacted to
Gradine's post
in the thread
Iron DM 2025 Scheduling Thread!
with
Love
.
Like the legend of the Phoenix... All ends with beginnings... What keeps the planet spinning... The force from the beginning... -Poet...
Sep 22, 2025
loverdrive
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
The most typical way of understanding coercion is in terms of a proposal - by the person doing the coercion - to make the other person's...
Sep 22, 2025
loverdrive
reacted to
zarionofarabel's post
in the thread
D&D General
Hit Points are a great mechanic
with
Like
.
They are a decent abstract way of measuring injuries. The bloat found in many games is the biggest issue I have with them. I'm not a...
Sep 22, 2025
loverdrive
replied to the thread
D&D General
Eberron - why don't you run it? [-]
.
I just don't find magic industrial revolution to be appealing. I'd very much rather run a game in actual historical industrial...
Sep 22, 2025
loverdrive
reacted to
Crimson Longinus's post
in the thread
D&D General
The rapier in D&D
with
Like
.
I gave that to swords in my houseruled weapons document. It is meaningless though, as it is extremely rare that anything in the game...
Sep 21, 2025
loverdrive
replied to the thread
“Really narrative D&D” - a new RPG genre?
.
I find Dungeon World combat to be sleep-inducing. Just like I felt my eyes glaze over when listening to fight scenes in Corum...
Sep 21, 2025
loverdrive
reacted to
Aldarc's post
in the thread
“Really narrative D&D” - a new RPG genre?
with
Haha
.
STONETOP MENTIONED...
Sep 21, 2025
loverdrive
replied to the thread
D&D General
Hit Points are a great mechanic
.
Yeah, 100%, it's great even beyond just logistics of tabletop play. David Sirlin puts it quite nicely: You can still secure a win at 1...
Sep 21, 2025
loverdrive
replied to the thread
“Really narrative D&D” - a new RPG genre?
.
I think it works for Masks (and the original Apocalypse World), as it has other stuff to do, and fight scenes tend to be brief (and not...
Sep 21, 2025
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