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Recent content by Machus

  1. M

    Sequestering Strike Instakill?

    He can teleport people, why can he not teleport them off a cliff? Much more fun to play a game that follows the flavor of what's written. Two things should make this a non-issue. 1. You are always in control of - not using such steep drops in fights (someone else pointed this out too) -...
  2. M

    Holy cow my party has 3 strikers in it

    Hard to disagree. Strikers in 4e combat, seem relative to other careers, outstanding. They are not glass cannons, as one might see in well balanced cooperative MMOs or other similar games. Especially if the coordinate, and play off one another, they can really shore up any perceived holes in...
  3. M

    Stealth - the low down UPDATED!

    I agree, but your argument is more solid than this. Even if one does use all the rules, it does not mean at the exclusion of the other existing and more obvious rules regarding stealth, perception, cover, and concealment. So you're right in either case. Yes, or any of the numerous other ways...
  4. M

    Stealth - the low down UPDATED!

    Why is the distinction important? Nowhere does the FAQ exclude already existing rules for stealth, perception, cover, and concealment I think the targeting what you can't see rules are by in large not necessary, stealth already is defined by those rules. If you cant' see a target, they have...
  5. M

    Stealth - the low down UPDATED!

    Sadly, it's actually not that confusing when you remove all the insane interpretations (emotional or just crazy). You make a stealth check when you have cover or concealment, with a minor action (at least). Allies count as cover just as stated in the rules (with qualifications in the rules...
  6. M

    When will WOTC clarify the Stealth rules?

    It should be pretty obvious that a little bit of official help is needed here. Look at the interpretations on the various forums -- it can swing from stealth really doing nothing other than allowing you to hide out of combat...sometimes, to literally being 100% untargetable while attacking...
  7. M

    Damage Per Round

    Nice work. Sorry if I missed it but what was your rogue sneak attack damage rate? With a high rate, brutals should rate higher than artful because they can either use pierce for higher hit and same damage (add str to damage), or sly if they have a CHA modifier for combined dex+str+cha.
  8. M

    Combat takes too long

    I've always used minis so I can't judge that really. But I do know that once you have the minis thing down (especially GM and the maps), and everyone knows the 4e rules as well as they knew their previous game rules, it will speed up. We use to get through 1-2 combats per ~4 hours of gaming. We...
  9. M

    Stealth in Combat

    Do we have a master list of all inclusive relevant questions? Here is a start if not, refine/correct as needed. ************** Stealth Questions ************** ====================================== Assumptions: Player is seen and not under concealment or cover. Player moves to appropriate...
  10. M

    Stealth in Combat

    That's just not true. Dim light is described as almost entirely dark, for starters. Go into a pitch black room and light a small candle. Then come back and tell me how well you could see. Even upgrading to a torch gives them bright light, which negates the concealment. We're talking about...
  11. M

    Stealth in Combat

    Yet redbeard is correct. If they succeed at stealth, they are no longer seen, heard, or noticed. The player and DM then simply turn to the "targeting what you can't see rules". CSRs must scratch their head in wonder...why would they not be using "targeting what you can't see", when their...
  12. M

    Stealth in Combat

    It is without a doubt, one of your own pre-conditions. It's apparently Xorns only pre-condition. Both are house rules. I'm concerned this being in the 4e rules forum, people will mistakenly believe this is a valid interpretation of the rules. Yes, that's your rule, that is not in the PHB...
  13. M

    Yet another Stealth post

    Adding to AngelBob's: FLANKING - Is more dangerous (No defense bonus, up in the thick of things) - Cannot be relied on (Allies will not always be there to provide it) + No roll necessary to achieve CA + No Resource loss (No action to achieve) -> + Gives your ally CA as well -> + Can result in...
  14. M

    Stealth in Combat

    This differentiates nothing, rogues still get CA. Premise: Rogue is seen at the start of the combat. 1. Rogue moves to concealment, and makes a stealth check, on success is unseen, unheard, and no longer noticed. - Because the rogue is not seen, they have total concealment, they stll have...
  15. M

    Stealth in Combat

    First that was to point out how arbitrary the house rule of needing total concealment to use steatlh in combat is. It's on par with getting total surprise. And surprise confers an extra action typically, which can be combined with CA, so it's not something "rogues wouldn't need anyway". It's...
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