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mamba's latest activity
mamba
replied to the thread
D&D General
6E But A + Thread
.
that complaint was not about balance though, but about players wanting more power
Monday at 11:12 PM
mamba
replied to the thread
D&D General
6E But A + Thread
.
and Rope Trick and Tiny Hut make that attrition pretty hard as you basically have a refill on demand Either they need to remove these /...
Monday at 11:09 PM
mamba
reacted to
aco175's post
in the thread
D&D 5E (2024)
Goblins and Orcs Not Being Green
with
Like
.
Almost have a poll now.
Monday at 11:03 PM
mamba
reacted to
Remathilis's post
in the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
with
Like
.
You are correct. Next time, cite a reputable source. Remathilis, former English teacher
Monday at 9:52 PM
mamba
replied to the thread
US Tariffs: $80-$200 Surcharge On All Packages Regardless of Price
.
“We're trusting that the US government will keep their promised position on tariffs” feels like a pretty risky proposition
Monday at 9:50 PM
mamba
replied to the thread
What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?
.
Talisman Adventures, I like the design, but it did not last very long
Monday at 9:48 PM
mamba
replied to the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
.
You do not have to do that, I do that already ;) It’s a definition for heroic, no better or worse than any dictionary. If I had written...
Monday at 7:08 PM
mamba
replied to the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
.
but they are pulling their weight, the others have the same limitation. that’s unfortunate, I would not have quoted it if it hadn’t...
Monday at 6:07 PM
mamba
replied to the thread
D&D General
6E But A + Thread
.
arguably 5e already does that, either that, or it gets undermined at the table. All the spells that let you bypass it by allowing rest /...
Monday at 5:49 PM
mamba
reacted to
payn's post
in the thread
D&D General
6E But A + Thread
with
Like
.
I dont think its been the D&D game for 25+ years now. In the sense of tracking every arrow and drop of water to drink simulation...
Monday at 5:45 PM
mamba
reacted to
Reynard's post
in the thread
D&D General
6E But A + Thread
with
Like
.
Many moons ago I was a US Army infantryman. You would be surprised where you can sleep.
Monday at 5:44 PM
mamba
reacted to
Reynard's post
in the thread
D&D General
6E But A + Thread
with
Like
.
I like the Momentum and Doom pools from 2d20 and use a variant in almost any game I run that has both sides metacurrency. I like the...
Monday at 5:43 PM
mamba
reacted to
Horwath's post
in the thread
D&D General
6E But A + Thread
with
Like
.
yes. 4 classes warrior: d12 HD extra attacks at levels 5,9,13,17 no spells max amount of masteries/maneuvers/fighting styles...
Monday at 3:59 PM
mamba
reacted to
Lanefan's post
in the thread
D&D General
6E But A + Thread
with
Like
.
And-or at different levels. Long-term balance is just as useful as short-term balance; and all-the-time immediate balance is a fool's...
Monday at 3:57 PM
mamba
reacted to
EzekielRaiden's post
in the thread
D&D General
6E But A + Thread
with
Like
.
Okay, but the issue there is the meaninglessness. Don't do meaningless encounters. That's why 4e aimed for making all encounters set...
Monday at 3:49 PM
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