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mamba's latest activity
mamba
replied to the thread
Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise
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sounds like it, but it's not like the 2024 UAs went much better. They too scrapped stuff instead of iterating on it even once, and not...
Oct 8, 2025
mamba
reacted to
Snarf Zagyg's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Agreed. After you got past the first two archetypes (Fighter, Magic User), all the classes were about who you were. While we have tried...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I don’t see anything you wrote here contradict anything I wrote…
Oct 8, 2025
mamba
reacted to
thefutilist's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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This is also the way I see it. Although your view may be more nuanced than mine. It could also be that there are two camps or...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I never liked race as class, I can live with each race have a handful of unique classes though I guess (never tried) Race only in a...
Oct 8, 2025
mamba
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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I can only speak for myself, but the way I approach, assess and use RPGs is completely and utterly different to the way I approach and...
Oct 8, 2025
mamba
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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Like
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Possibly. If I buy a Star Wars game, I might not. The sorts of games to which IPs are attached can vary in style and content. That's why...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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not sure, they replace what used to be the class sure, but that doesn’t mean they are all that similar. The class defines abilities the...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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for a Tomb Raider RPG it would not be different, I don’t think that is a wide enough scope however to keep things interesting, that is...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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the ‘it’ is not important, let me rephrase it to ‘your description sounds like you envision TTRPGs as giant state machines’ you may be...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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I guess I agree with this, in general playbooks and a rules restricted DM are part of modern rules
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
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they have control over their character’s actions, they have no control over worldbuilding, and I agree that AD&D / OD&D are not modern games
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I think it is simply aiming at providing something else that is not as tightly controlled. Not every game tries to force players into a...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
if it covers a wide enough scope, sure. If it only covers things that occur in Goldfinger, then that might not be enough. At no point...
Oct 8, 2025
mamba
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
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Speaking generally, the longer this thread goes on, the more I feel that the most distinctive defining feature of modern RPG design...
Oct 8, 2025
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