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mamba's latest activity
mamba
reacted to
Sulicius's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I’m working my way back through this thread, I hope you don’t mind. In my latest campaign, I have added a new rule, as discussed in...
Oct 13, 2025
mamba
reacted to
Marc Radle's post
in the thread
Release
The Art of Kobold Press Releases Oct 8!!
with
Like
.
Indeed! Here it is in a nutshell: Kobold Press is proud of the capability and creativity of the artists that breathe life into our...
Oct 13, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
if you fight for this tooth and nail, then feel free to leave. If you try to squeeze some in whenever it makes sense, that is a...
Oct 13, 2025
mamba
reacted to
Parmandur's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Never seen it in practice, bit it is decidedly hard to fight reality itself.
Oct 13, 2025
mamba
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The comment didn't have to do with misreading a spell. It happens. They tried to cast a spell in combat and didn't realize it took a...
Oct 12, 2025
mamba
reacted to
Marc Radle's post
in the thread
Kickstarter
[Kobold Press] New Kickstarter Revealed: Night Hunters, coming January 2026!!
with
Like
.
The next Kobold Press Kickstarter has been revealed: Night Hunters, coming January 2026!! Gothic heroes. Cursed power. Moonlit hunts...
Oct 12, 2025
mamba
reacted to
Eric V's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
...wha? Why on Earth would they think that's a good idea? It's clearly not meant to be an in-combat spell...any spell with a casting...
Oct 12, 2025
mamba
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
Are your players stupid? That is not how one uses the spell. You use it out of combat to ensure a safe rest.
Oct 12, 2025
mamba
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Me neither and I think its existence is a serious design flaw. It is crazy to first tie the whole game balance to there being this and...
Oct 12, 2025
mamba
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
If 3e D&D is the first time that PCs and NPCs were really built in the same way, doesn't that just make such an approach "New School" by...
Oct 12, 2025
mamba
reacted to
RenleyRenfield's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
All of this is incorrect - in terms of mechanics driving play. GM fiat is not a mechanic. So what the GM (or even author of module)...
Oct 12, 2025
mamba
reacted to
Libertad's post
in the thread
Hawaii, Polynesia, or Chief of War RPGs?
with
Like
.
There's a 5e adventure path with a setting based on Hawaii called the Sunken Isles. I did an in-depth review for it back in 2023. As...
Oct 12, 2025
mamba
reacted to
Bacon Bits's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I mean, Draw Steel did fix this. 1. Long rests no longer set the party to max effectiveness. They set you to base effectiveness. 2...
Oct 12, 2025
mamba
reacted to
tetrasodium's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
No, anime5e comes from the same guy/company (?) as besm. Although the mechanical rules are largely unchanged after character creation∆...
Oct 12, 2025
mamba
reacted to
Steampunkette's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
Also the Price. The amount of art you'd need to buy to fill out a 320 page book is huge. Following it up with a pair of 384 page books...
Oct 12, 2025
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