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mamba's latest activity
mamba
reacted to
Remathilis's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Haha
.
Nonsense. The bathwater must be disposed of, infant and all.
Oct 14, 2025
mamba
reacted to
GothmogIV's post
in the thread
Other D&D Variant
Are there any sword & sorcery variants for 5e?
with
Like
.
We played the 5e version of LotR and had a lot of fun with it, but the amount of baseline 5e that has to be stripped out is enormous. No...
Oct 14, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
it’s not like we have to guess this…
Oct 14, 2025
mamba
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
and humans got by without penicillin, doesn’t mean they should abandon it once it was discovered If the lesson needs tweaking, then...
Oct 13, 2025
mamba
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
because the best way to teach swimming is to toss someone into the pool and walk away…
Oct 13, 2025
mamba
reacted to
Remathilis's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Fine. Let's remove the encounter building guides (and the treasure guides too while we're at it) and let DMs learn it the old fashioned...
Oct 13, 2025
mamba
reacted to
zakael19's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
So DS! exists as a game which tries to extract the core ideas of 4e and get rid of a bunch of the D&D sacred cows that were left over...
Oct 13, 2025
mamba
reacted to
delericho's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It's probably not a good idea to simply forbid resting until the requisite number of rounds are complete - a few bad rounds could lead...
Oct 13, 2025
mamba
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Yeah, but that's a lie though. You need to go at least double, probably triple deadly to get that. Normal deadly is at most what they...
Oct 13, 2025
mamba
reacted to
AnotherGuy's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Two Things. 1. The problem with 5e can be easily solved by (a) Introducing a Travel Rest and converting the Long Rest to a 24-or-48...
Oct 13, 2025
mamba
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
you are not a big darn hero when you beat up the (relatively) weak and steal their stuff. You are a hero when you stand for what is...
Oct 13, 2025
mamba
reacted to
Remathilis's post
in the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
with
Like
.
Of course, then you are giving the DM absolutely NO guidance on how to build encounters. How many orcs are appropriate for a low-level...
Oct 13, 2025
mamba
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
CR represents the relative power of the monster, no need to throw that out. Your examples all are about encounter building, not CR. I...
Oct 13, 2025
mamba
replied to the thread
D&D General
5e System Redesign through New Classes and Setting. A Thought Experiment.
.
not if the game is not even there because it was not released / finished yet, as someone mentioned… that is obviously true
Oct 13, 2025
mamba
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I said no recently. Silvery Barbs spell.
Oct 13, 2025
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