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mamba's latest activity
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
yeah, that part is definitely true decided not to wait that long ;)
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I doubt that, the first half of the playtest showed that they were more willing to experiment than they would have been if the 10 years...
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
yeah, their level of adherence to backwards compatibility basically killed 5.5 for me, along with me not actually liking the general...
Oct 17, 2025
mamba
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It was the anchor of backwards compatibility that they hung around their own necks. Without it, they could have made those changes.
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I don't know, to me looser math just means it is harder to predict the outcome, that to me is the opposite of a DM being able to control...
Oct 17, 2025
mamba
reacted to
GrimCo's post
in the thread
D&D General
What's your view on a pirate-driven campaign?
with
Like
.
Oh, you would be wrong there. Venice Arsenal was largest and most advanced industrial complex in Europe in 14th century, with around...
Oct 17, 2025
mamba
reacted to
Zardnaar's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Actual issue is they dont cope will with nova abilities short or long rest
Oct 16, 2025
mamba
reacted to
Campbell's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
How is a fiction where a wizard has more or less resources than the other more believable? How does having 4-6 spell slots versus 2 or 3...
Oct 16, 2025
mamba
reacted to
FitzTheRuke's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
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That's my biggest issue. I would like, ideally, long rests to occur between sessions, but I have no ability whatsoever to get 6-8...
Oct 16, 2025
mamba
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
And several hours at the game table. That's the issue.
Oct 16, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I would have to check how often there actually are that many encounters in a day, my gut says it is frequently less. Even if they always...
Oct 16, 2025
mamba
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I don't find this notion very productive in these discussions. You could say that in response to any complaint. Your car runs bad, well...
Oct 16, 2025
mamba
reacted to
Campbell's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Either that or real people, playing real games who deserve to be treated with the same respect as anyone else regardless of if meeting...
Oct 16, 2025
mamba
reacted to
Stalker0's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Well said. 5e is simply joining the ranks of past editions. As time goes on, the shine wears off, and we start digging in to the warts...
Oct 16, 2025
mamba
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The thing is, despite all my complaints, I actually think 5e is a well designed game. It has issues, but it works reasonably well for...
Oct 16, 2025
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