Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
mamba's latest activity
mamba
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
This is more like the adventuring party has player characters of different levels. Even then, tighter math makes it easier to figure out...
Oct 17, 2025
mamba
reacted to
SkidAce's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Oct 17, 2025
mamba
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
That wont work for me because I want the adventure day attrition model. More importantly, I want those resources in the hands of the...
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
tight rules do not mean things have to be challenging, it just means they are pretty predictable 6-8 encounters per day does not feel...
Oct 17, 2025
mamba
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
You can't design anywhere near an entire game by consultation and the 70% mark. It's inevitable that you will get individual things...
Oct 17, 2025
mamba
reacted to
payn's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Its a complicated answer. I think folks have moved from old school survival sim where death is just a likely outcome of any particular...
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
no idea what their current sales numbers are. I was not interested in most of their recent offerings, but that means nothing to WotC
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
well, then I hope their other market research does its job
Oct 17, 2025
mamba
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
As DM, I prefer tight math, so that I can better plan combat outcomes. If something goes awry, I can narratively explain the...
Oct 17, 2025
mamba
reacted to
Yaarel's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Do you know if the 12 to 24 age bracket is filling out the surveys in substantial numbers?
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I did not say they should not poll, I agree they should.
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
not what I said, as I pointed out they discarded some things that the polls actually approved and did decide some things without ever...
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
sure, and yet they decided to not just go with what the UA polls said despite that. Also, I sure wish they had better polls if they...
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I blame WotC more, for one they are supposed to be designers, not just pollsters. For another they did shut down changes that made it...
Oct 17, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
tighter math still lets you manipulate the situation, and you still can fudge die rolls too. You might actually have to do that less...
Oct 17, 2025
Top